#0456
Finneon
water0.4 m · 7.0 kg
Base stats — 330 total
- HP
- 49
- Atk
- 49
- Def
- 56
- SpA
- 49
- SpD
- 61
- Spe
- 66
Abilities
- Swift Swim
- Storm Drain
- Water Veil hidden
Learnset
What Finneon learns in Black / White. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level14
- 1PoundnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 6Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
- 10AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- 13Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- 17GustflyingSpecial40 BP100% acc35 PPInflicts regular damage and can hit Pokémon in the air.
- 22Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
- 26CaptivatenormalStatus100% acc20 PPLowers the target’s Special Attack by two stages if it’s the opposite gender.
- 29SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- 33Aqua RingwaterStatus20 PPRestores 1/16 of the user’s max HP each turn.
- 38WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
- 42U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
- 45BounceflyingPhysical85 BP85% acc5 PPUser bounces high into the air, dodging all attacks, and hits next turn.
- 49Silver WindbugSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
- 54SoakwaterStatus100% acc20 PPChanges the target’s type to Water.
Egg11
- AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- Aqua TailwaterPhysical90 BP90% acc10 PPInflicts regular damage with no additional effect.
- Aurora BeamiceSpecial65 BP100% acc20 PPHas a chance to lower the target’s Attack by one stage.
- BrinewaterSpecial65 BP100% acc10 PPHas double power against Pokémon that have less than half their max HP remaining.
- CharmnormalStatus100% acc20 PPLowers the target’s Attack by two stages.
- FlailnormalPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
- Signal BeambugSpecial75 BP100% acc15 PPHas a chance to confuse the target.
- SplashnormalStatus40 PPDoes nothing.
- Sweet KissnormalStatus75% acc10 PPConfuses the target.
- TicklenormalStatus100% acc20 PPLowers the target’s Attack and Defense by one stage.
TM/HM25
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- BlizzardiceSpecial120 BP70% acc5 PPHas a chance to freeze the target.
- DivewaterPhysical80 BP100% acc10 PPUser dives underwater, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
- Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Ice BeamiceSpecial95 BP100% acc10 PPHas a chance to freeze the target.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- ScaldwaterSpecial80 BP100% acc15 PPHas a chance to burn the target.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SurfwaterSpecial95 BP100% acc15 PPInflicts regular damage and can hit Dive users.
- SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
- WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
Appears in — 12 games
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Brilliant Diamond / Shining Pearl
- Legends: Arceus
- Scarlet / Violet