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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Vileplume sprite

#0045

Vileplume

grasspoison1.2 m · 18.6 kg

Base stats 490 total

HP
75
Atk
80
Def
85
SpA
110
SpD
90
Spe
50

Abilities

  • Chlorophyll
  • Effect Spore hidden

Learnset

What Vileplume learns in Yellow. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level7

  • 1AcidpoisonSpecial40 BP100% acc30 PPHas a chance to lower the target’s Special Defense by one stage.
  • 1Petal DancegrassSpecial70 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
  • 1Sleep PowdergrassStatus75% acc15 PPPuts the target to sleep.
  • 1Stun SporegrassStatus75% acc30 PPParalyzes the target.
  • 15Poison PowderpoisonStatus75% acc35 PPPoisons the target.
  • 17Stun SporegrassStatus75% acc30 PPParalyzes the target.
  • 19Sleep PowdergrassStatus75% acc15 PPPuts the target to sleep.

TM/HM16

  • BidenormalPhysical10 PPUser waits for two turns, then hits back for twice the damage it took.
  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • Double EdgenormalPhysical100 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Mega DraingrassSpecial40 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Swords DancenormalStatus30 PPRaises the user’s Attack by two stages.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in 25 games

  • red green japan
  • blue japan
  • Red / Blue
  • Yellow
  • Gold / Silver
  • Crystal
  • Ruby / Sapphire
  • Emerald
  • Colosseum
  • XD
  • FireRed / LeafGreen
  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Let's Go Pikachu / Eevee
  • Sword / Shield
  • Brilliant Diamond / Shining Pearl
  • Scarlet / Violet
  • champions