#0469
Yanmega
bugflyingBlaze Black 2 / Volt White 2 Redux docs1.9 m · 51.5 kg
Base stats — 515 total
- HP
- 86
- Atk
- 76
- Def
- 86
- SpA
- 116
- SpD
- 56
- Spe
- 95
Abilities
- Speed Boost
- Tinted Lens
Learnset
Level-up moves from Blaze Black 2 / Volt White 2 Redux's own docs; TM, tutor and egg moves are the base game's (Black 2 / White 2).
Level21
- 1ForesightnormalStatus40 PPForces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
- 1GustflyingSpecial40 BP100% acc35 PPInflicts regular damage and can hit Pokémon in the air.
- 1Night SlashdarkPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 4Quick AttacknormalPhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
- 7ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
- 10Silver WindbugSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
- 13PursuitdarkPhysical40 BP100% acc20 PPHas double power against, and can hit, Pokémon attempting to switch out.
- 16Sonic BoomnormalSpecial90% acc20 PPInflicts 20 points of damage.
- 19DetectfightingStatus5 PPPrevents any moves from hitting the user this turn.
- 22Struggle BugbugSpecial50 BP100% acc20 PPHas a chance to lower the target’s Special Attack by one stage.
- 25Ominous WindghostSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
- 28Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
- 31Air CutterflyingSpecial60 BP95% acc25 PPHas an increased chance for a critical hit.
- 34Ancient PowerrockSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
- 38WhirlwindnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
- 42Leech LifebugPhysical80 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- 46ReversalfightingPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- 50HypnosispsychicStatus60% acc20 PPPuts the target to sleep.
- 54Bug BuzzbugSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- 58Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
TM/HM25
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- Struggle BugbugSpecial50 BP100% acc20 PPHas a chance to lower the target’s Special Attack by one stage.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
Tutor8
- Bug BitebugPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- RoostflyingStatus5 PPHeals the user by half its max HP.
- Signal BeambugSpecial75 BP100% acc15 PPHas a chance to confuse the target.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.
- UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
Appears in — 12 games
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Brilliant Diamond / Shining Pearl
- Legends: Arceus
- Scarlet / Violet