#0046
Paras
buggrass0.3 m · 5.4 kg
Base stats — 285 total
- HP
- 35
- Atk
- 70
- Def
- 55
- SpA
- 45
- SpD
- 55
- Spe
- 25
Abilities
- Effect Spore
- Dry Skin
- Damp hidden
Learnset
What Paras learns in FireRed / LeafGreen. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Radical Red's docs are the authority on exact numbers.
Level9
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 7Stun SporegrassStatus75% acc30 PPParalyzes the target.
- 13Poison PowderpoisonStatus75% acc35 PPPoisons the target.
- 19Leech LifebugPhysical80 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- 25SporegrassStatus100% acc15 PPPuts the target to sleep.
- 31SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
- 37GrowthnormalStatus20 PPRaises the user’s Attack and Special Attack by one stage.
- 43Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- 49AromatherapygrassStatus5 PPCures the entire party of major status effects.
Egg8
- CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
- False SwipenormalPhysical40 BP100% acc40 PPCannot lower the target’s HP below 1.
- FlailnormalPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
- PursuitdarkPhysical40 BP100% acc20 PPHas double power against, and can hit, Pokémon attempting to switch out.
- ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
- Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
TM/HM21
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
- CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Tutor6
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
- Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- MimicnormalStatus10 PPCopies the target’s last used move.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
Appears in — 23 games
- red green japan
- blue japan
- Red / Blue
- Yellow
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Let's Go Pikachu / Eevee
- Brilliant Diamond / Shining Pearl
- Legends: Arceus