Skip to content

Pokédex

Sign in
Venonat sprite

#0048

Venonat

bugpoisonFire Red Omega docs1.0 m · 30.0 kg

Base stats — 305 total

HP
60
Atk
55
Def
50
SpA
40
SpD
55
Spe
45

Abilities

  • Compound Eyes

Learnset

What Venonat learns in FireRed / LeafGreen. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Fire Red Omega's docs are the authority on exact numbers.

Level11

  • 1DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
  • 1ForesightnormalStatus40 PPForces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
  • 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 9SupersonicnormalStatus55% acc20 PPConfuses the target.
  • 17ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
  • 20Poison PowderpoisonStatus75% acc35 PPPoisons the target.
  • 25Leech LifebugPhysical80 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • 28Stun SporegrassStatus75% acc30 PPParalyzes the target.
  • 33PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
  • 36Sleep PowdergrassStatus75% acc15 PPPuts the target to sleep.
  • 41PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.

Egg4

  • Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
  • Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
  • Signal BeambugSpecial75 BP100% acc15 PPHas a chance to confuse the target.

TM/HM18

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
  • Skill SwappsychicStatus10 PPUser and target swap abilities.
  • Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

Tutor3

  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Appears in — 23 games

Click a game to see the learnset as it works there; click again to go back to the latest.