#0495
Snivy
grass0.6 m · 8.1 kg
Base stats — 308 total
- HP
- 45
- Atk
- 45
- Def
- 55
- SpA
- 45
- SpD
- 55
- Spe
- 63
Abilities
- Overgrow
- Contrary hidden
Learnset
What Snivy learns in Black / White. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Blaze Black / Volt White's docs are the authority on exact numbers.
Level15
- 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 4LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 7Vine WhipgrassPhysical45 BP100% acc25 PPInflicts regular damage with no additional effect.
- 10WrapnormalPhysical15 BP90% acc20 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
- 13GrowthnormalStatus20 PPRaises the user’s Attack and Special Attack by one stage.
- 16Leaf TornadograssSpecial65 BP90% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- 19Leech SeedgrassStatus90% acc10 PPSeeds the target, stealing HP from it every turn.
- 22Mega DraingrassSpecial40 BP100% acc15 PPDrains half the damage inflicted to heal the user.
- 25SlamnormalPhysical80 BP75% acc20 PPInflicts regular damage with no additional effect.
- 28Leaf BladegrassPhysical90 BP100% acc15 PPHas an increased chance for a critical hit.
- 31CoilpoisonStatus20 PPRaises the user’s Attack, Defense, and accuracy by one stage each.
- 34Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- 37Wring OutnormalSpecial100% acc5 PPPower increases against targets with more HP remaining, up to a maximum of 121 power.
- 40Gastro AcidpoisonStatus100% acc10 PPNullifies target’s ability until it leaves battle.
- 43Leaf StormgrassSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
Egg10
- CaptivatenormalStatus100% acc20 PPLowers the target’s Special Attack by two stages if it’s the opposite gender.
- GlarenormalStatus100% acc30 PPParalyzes the target.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Magical LeafgrassSpecial60 BP20 PPNever misses.
- Mean LooknormalStatus5 PPPrevents the target from leaving battle.
- Mirror CoatpsychicSpecial100% acc20 PPInflicts twice the damage the user received from the last special hit it took.
- Natural GiftnormalPhysical100% acc15 PPPower and type depend on the held berry.
- PursuitdarkPhysical40 BP100% acc20 PPHas double power against, and can hit, Pokémon attempting to switch out.
- Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
- TwisterdragonSpecial40 BP100% acc20 PPHas a chance to make the target flinch.
TM/HM26
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Tutor1
- Grass PledgegrassSpecial80 BP100% acc10 PPWith Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
Appears in — 7 games
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Scarlet / Violet