#0496
Servine
grass0.8 m · 16.0 kg
Base stats — 413 total
- HP
- 60
- Atk
- 60
- Def
- 75
- SpA
- 60
- SpD
- 75
- Spe
- 83
Abilities
- Overgrow
- Contrary hidden
Learnset
What Servine learns in Scarlet / Violet. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level14
- 1LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 1Vine WhipgrassPhysical45 BP100% acc25 PPInflicts regular damage with no additional effect.
- 1WrapnormalPhysical15 BP90% acc20 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
- 13GrowthnormalStatus20 PPRaises the user’s Attack and Special Attack by one stage.
- 16Magical LeafgrassSpecial60 BP20 PPNever misses.
- 20Leech SeedgrassStatus90% acc10 PPSeeds the target, stealing HP from it every turn.
- 24Mega DraingrassSpecial40 BP100% acc15 PPDrains half the damage inflicted to heal the user.
- 28SlamnormalPhysical80 BP75% acc20 PPInflicts regular damage with no additional effect.
- 32Leaf BladegrassPhysical90 BP100% acc15 PPHas an increased chance for a critical hit.
- 36CoilpoisonStatus20 PPRaises the user’s Attack, Defense, and accuracy by one stage each.
- 40Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- 44Gastro AcidpoisonStatus100% acc10 PPNullifies target’s ability until it leaves battle.
- 48Leaf StormgrassSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
Egg7
- GlarenormalStatus100% acc30 PPParalyzes the target.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Mean LooknormalStatus5 PPPrevents the target from leaving battle.
- Mirror CoatpsychicSpecial100% acc20 PPInflicts twice the damage the user received from the last special hit it took.
- Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
- SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.
- TwisterdragonSpecial40 BP100% acc20 PPHas a chance to make the target flinch.
TM/HM32
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Grass PledgegrassSpecial80 BP100% acc10 PPWith Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
- Grassy GlidegrassPhysical55 BP100% acc20 PPIf Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.
- Grassy TerraingrassStatus10 PPFor five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- Knock OffdarkPhysical65 BP100% acc20 PPTarget drops its held item.
- Leaf StormgrassSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- Magical LeafgrassSpecial60 BP20 PPNever misses.
- Petal BlizzardgrassPhysical90 BP100% acc15 PPInflicts regular damage.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwiftnormalSpecial60 BP20 PPNever misses.
- Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
- Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
- TrailblazegrassPhysical50 BP100% acc20 PPThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Appears in — 7 games
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Scarlet / Violet