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Venomoth sprite

#0049

Venomoth

bugpoison1.5 m · 12.5 kg

Base stats 450 total

HP
70
Atk
65
Def
60
SpA
90
SpD
75
Spe
90

Abilities

  • Shield Dust
  • Tinted Lens
  • Wonder Skin hidden

Learnset

What Venomoth learns in Red / Blue. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Blue Kaizo's docs are the authority on exact numbers.

Level10

  • 1DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
  • 1Leech LifebugPhysical80 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • 1Poison PowderpoisonStatus75% acc35 PPPoisons the target.
  • 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 24Poison PowderpoisonStatus75% acc35 PPPoisons the target.
  • 27Leech LifebugPhysical80 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • 30Stun SporegrassStatus75% acc30 PPParalyzes the target.
  • 38PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
  • 43Sleep PowdergrassStatus75% acc15 PPPuts the target to sleep.
  • 50PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.

TM/HM19

  • BidenormalPhysical10 PPUser waits for two turns, then hits back for twice the damage it took.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Mega DraingrassSpecial40 BP100% acc15 PPDrains half the damage inflicted to heal the user.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • PsywavepsychicSpecial100% acc15 PPInflicts damage between 50% and 150% of the user’s level.
  • RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
  • Razor WindnormalSpecial80 BP100% acc10 PPRequires a turn to charge before attacking.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • TeleportpsychicStatus20 PPImmediately ends wild battles. No effect otherwise.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • WhirlwindnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.

Appears in 23 games

Click a game to see the learnset as it works there; click again to go back to the latest.