#0004
Charmander
fire0.6 m · 8.5 kg
Base stats — 309 total
- HP
- 39
- Atk
- 52
- Def
- 43
- SpA
- 60
- SpD
- 50
- Spe
- 65
Abilities
- Blaze
- Solar Power hidden
Learnset
What Charmander learns in Crystal. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level10
- 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 7EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
- 13SmokescreennormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- 19RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
- 25Scary FacenormalStatus90% acc10 PPLowers the target’s Speed by two stages.
- 31FlamethrowerfireSpecial95 BP100% acc15 PPHas a chance to burn the target.
- 37SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
- 43Dragon RagedragonSpecial100% acc10 PPInflicts 40 points of damage.
- 49Fire SpinfireSpecial15 BP70% acc15 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
Egg6
- Ancient PowerrockSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
- Beat UpdarkPhysical10 BP100% acc10 PPHits once for every conscious Pokémon the trainer has.
- Belly DrumnormalStatus10 PPUser pays half its max HP to max out its Attack.
- BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
- OutragedragonPhysical90 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
TM/HM28
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- CurseunknownStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
- CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
- Defense CurlnormalStatus40 PPRaises user’s Defense by one stage.
- DiggroundPhysical60 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dragon BreathdragonSpecial60 BP100% acc20 PPHas a chance to paralyze the target.
- Dynamic PunchfightingPhysical100 BP50% acc5 PPHas a chance to confuse the target.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- Fire BlastfireSpecial120 BP85% acc5 PPHas a chance to burn the target.
- Fire PunchfirePhysical75 BP100% acc15 PPHas a chance to burn the target.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Fury CutterbugPhysical10 BP95% acc20 PPPower doubles every turn this move is used in succession after the first, maxing out after five turns.
- HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- Rock SmashfightingPhysical20 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- SwiftnormalSpecial60 BP20 PPNever misses.
- ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
Tutor1
- FlamethrowerfireSpecial95 BP100% acc15 PPHas a chance to burn the target.
Appears in — 24 games
- red green japan
- blue japan
- Red / Blue
- Yellow
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Let's Go Pikachu / Eevee
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet