#0527
Woobat
psychicflying0.4 m · 2.1 kg
Base stats — 323 total
- HP
- 65
- Atk
- 45
- Def
- 43
- SpA
- 55
- SpD
- 43
- Spe
- 72
Abilities
- Unaware
- Klutz
- Simple hidden
Learnset
What Woobat learns in Sword / Shield. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level13
- 1AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- 1GustflyingSpecial40 BP100% acc35 PPInflicts regular damage and can hit Pokémon in the air.
- 5ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
- 10EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
- 15Air CutterflyingSpecial60 BP95% acc25 PPHas an increased chance for a critical hit.
- 20ImprisonpsychicStatus10 PPPrevents the target from using any moves that the user also knows.
- 25AssurancedarkPhysical60 BP100% acc10 PPPower is doubled if the target has already received damage this turn.
- 30AmnesiapsychicStatus20 PPRaises the user’s Special Defense by two stages.
- 35Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
- 40PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- 45Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- 50Future SightpsychicSpecial120 BP100% acc10 PPHits the target two turns later.
- 55Simple BeamnormalStatus100% acc15 PPChanges the target’s ability to Simple.
Egg5
- FlatterdarkStatus100% acc15 PPRaises the target’s Special Attack by one stage and confuses the target.
- Knock OffdarkPhysical65 BP100% acc20 PPTarget drops its held item.
- Psycho ShiftpsychicStatus100% acc10 PPTransfers the user’s major status effect to the target.
- RoostflyingStatus5 PPHeals the user by half its max HP.
- SupersonicnormalStatus55% acc20 PPConfuses the target.
TM/HM49
- AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
- Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
- Ally SwitchpsychicStatus15 PPUser switches places with the friendly Pokémon opposite it.
- AmnesiapsychicStatus20 PPRaises the user’s Special Defense by two stages.
- AssurancedarkPhysical60 BP100% acc10 PPPower is doubled if the target has already received damage this turn.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
- Future SightpsychicSpecial120 BP100% acc10 PPHits the target two turns later.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Gyro BallsteelPhysical100% acc5 PPPower raises when the user has lower Speed, up to a maximum of 150.
- Heat WavefireSpecial95 BP90% acc10 PPHas a chance to burn the target.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- ImprisonpsychicStatus10 PPPrevents the target from using any moves that the user also knows.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- Psycho CutpsychicPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
- PsyshockpsychicSpecial80 BP100% acc10 PPInflicts damage based on the target’s Defense, not Special Defense.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Skill SwappsychicStatus10 PPUser and target swap abilities.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- Speed SwappsychicStatus10 PPExchanges the user’s Speed with the target’s.
- Steel WingsteelPhysical70 BP90% acc25 PPHas a chance to raise the user’s Defense by one stage.
- Stored PowerpsychicSpecial20 BP100% acc10 PPPower is higher the more the user’s stats have been raised, to a maximum of 31×.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwiftnormalSpecial60 BP20 PPNever misses.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
- TrickpsychicStatus100% acc10 PPUser and target swap items.
- Trick RoompsychicStatus5 PPFor five turns, slower Pokémon will act before faster Pokémon.
- U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
- UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
- Venom DrenchpoisonStatus100% acc20 PPLowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.
- Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.
Tutor2
- Dual WingbeatflyingPhysical40 BP90% acc10 PPHits twice in one turn.
- Expanding ForcepsychicSpecial80 BP100% acc10 PPIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.
Appears in — 7 games
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield