Skip to content

Pokédex

Sign in

Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Excadrill sprite

#0530

Excadrill

groundsteelBlaze Black 2 / Volt White 2 Redux docs0.7 m · 40.4 kg

Base stats 508 total

HP
110
Atk
135
Def
60
SpA
50
SpD
65
Spe
88

Abilities

  • Sand Rush
  • Mold Breaker

Learnset

Level-up moves from Blaze Black 2 / Volt White 2 Redux's own docs; TM, tutor and egg moves are the base game's (Black 2 / White 2).

Level18

  • 1Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
  • 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 7Fury SwipesnormalPhysical18 BP80% acc15 PPHits 2-5 times in one turn.
  • 10Rapid SpinnormalPhysical50 BP100% acc40 PPFrees the user from binding moves, removes Leech Seed, and blows away Spikes.
  • 13Mud ShotgroundSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • 16Fury CutterbugPhysical40 BP95% acc20 PPPower doubles every turn this move is used in succession after the first, maxing out after five turns.
  • 19Metal ClawsteelPhysical50 BP95% acc35 PPHas a chance to raise the user’s Attack by one stage.
  • 22SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
  • 25Rock BlastrockPhysical25 BP90% acc10 PPHits 2-5 times in one turn.
  • 28Smart StrikesteelPhysical70 BP10 PPNever misses.
  • 31Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
  • 35Scorching SandsgroundSpecial70 BP100% acc10 PPHas a chance to burn the target.
  • 39Crush ClawnormalPhysical75 BP95% acc10 PPHas a chance to lower the target’s Defense by one stage.
  • 43Drill RungroundPhysical80 BP95% acc10 PPHas an increased chance for a critical hit.
  • 47SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
  • 51Skull BashnormalPhysical130 BP100% acc10 PPRaises the user’s Defense by one stage. User charges for one turn before attacking.
  • 55High HorsepowergroundPhysical95 BP95% acc10 PPInflicts regular damage with no additional effect.
  • 59FissuregroundPhysical30% acc5 PPCauses a one-hit KO.

TM/HM33

  • Aerial AceflyingPhysical60 BP20 PPNever misses.
  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
  • BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
  • Focus BlastfightingSpecial120 BP70% acc5 PPHas a chance to lower the target’s Special Defense by one stage.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
  • Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
  • Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
  • Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
  • StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • X ScissorbugPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.

Tutor8

  • Drill RungroundPhysical80 BP95% acc10 PPHas an increased chance for a critical hit.
  • Earth PowergroundSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
  • Iron HeadsteelPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
  • Magnet RiseelectricStatus10 PPUser is immune to Ground moves and effects for five turns.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • Stealth RockrockStatus20 PPCauses damage when opposing Pokémon switch in.

Appears in 9 games

  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Sword / Shield
  • Scarlet / Violet
  • champions