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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Sewaddle sprite

#0540

Sewaddle

buggrass0.3 m · 2.5 kg

Base stats 310 total

HP
45
Atk
53
Def
70
SpA
40
SpD
60
Spe
42

Abilities

  • Swarm
  • Chlorophyll
  • Overcoat hidden

Learnset

What Sewaddle learns in Black 2 / White 2. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level8

  • 1String ShotbugStatus95% acc40 PPLowers the target’s Speed by two stages.
  • 1TacklenormalPhysical50 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 8Bug BitebugPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
  • 15Razor LeafgrassPhysical55 BP95% acc25 PPHas an increased chance for a critical hit.
  • 22Struggle BugbugSpecial30 BP100% acc20 PPHas a chance to lower the target’s Special Attack by one stage.
  • 29EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • 36Bug BuzzbugSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • 43FlailnormalPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Egg9

  • AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • Air SlashflyingSpecial75 BP95% acc20 PPHas a chance to make the target flinch.
  • Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
  • CamouflagenormalStatus20 PPUser’s type changes to match the terrain.
  • Me FirstnormalStatus20 PPUses the target’s move against it before it attacks, with power increased by half.
  • Mind ReadernormalStatus5 PPEnsures that the user’s next move will hit the target.
  • Razor WindnormalSpecial80 BP100% acc10 PPRequires a turn to charge before attacking.
  • ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
  • Silver WindbugSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.

TM/HM24

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
  • Energy BallgrassSpecial80 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
  • PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • Struggle BugbugSpecial30 BP100% acc20 PPHas a chance to lower the target’s Special Attack by one stage.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

Tutor11

  • Bug BitebugPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
  • ElectrowebelectricSpecial55 BP95% acc15 PPLowers the target’s Speed by one stage.
  • Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
  • Magic CoatpsychicStatus15 PPReflects back the first effect move used on the user this turn.
  • Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • Signal BeambugSpecial75 BP100% acc15 PPHas a chance to confuse the target.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.
  • Worry SeedgrassStatus100% acc10 PPChanges the target’s ability to Insomnia.

Appears in 7 games

  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Scarlet / Violet