#0546
Cottonee
grassfairy0.3 m · 0.6 kg
Base stats — 280 total
- HP
- 40
- Atk
- 27
- Def
- 60
- SpA
- 37
- SpD
- 50
- Spe
- 66
Abilities
- Prankster
- Infiltrator
- Chlorophyll hidden
Learnset
What Cottonee learns in Scarlet / Violet. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level17
- 1AbsorbgrassSpecial20 BP100% acc25 PPDrains half the damage inflicted to heal the user.
- 1Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- 3Fairy WindfairySpecial40 BP100% acc30 PPInflicts regular damage with no additional effect.
- 6Stun SporegrassStatus75% acc30 PPParalyzes the target.
- 12Mega DraingrassSpecial40 BP100% acc15 PPDrains half the damage inflicted to heal the user.
- 15Razor LeafgrassPhysical55 BP95% acc25 PPHas an increased chance for a critical hit.
- 18GrowthnormalStatus20 PPRaises the user’s Attack and Special Attack by one stage.
- 21Poison PowderpoisonStatus75% acc35 PPPoisons the target.
- 24Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- 27CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
- 30Leech SeedgrassStatus90% acc10 PPSeeds the target, stealing HP from it every turn.
- 33Cotton SporegrassStatus100% acc40 PPLowers the target’s Speed by two stages.
- 36Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- 39Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- 42EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
- 45Cotton GuardgrassStatus10 PPRaises the user’s Defense by three stages.
- 48Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
Egg5
- Beat UpdarkPhysical100% acc10 PPHits once for every conscious Pokémon the trainer has.
- MementodarkStatus100% acc10 PPLowers the target’s Attack and Special Attack by two stages. User faints.
- SwitcheroodarkStatus100% acc10 PPUser and target swap items.
- TicklenormalStatus100% acc20 PPLowers the target’s Attack and Defense by one stage.
- Worry SeedgrassStatus100% acc10 PPChanges the target’s ability to Insomnia.
TM/HM24
- CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
- Dazzling GleamfairySpecial80 BP100% acc10 PPInflicts regular damage with no additional effect.
- EncorenormalStatus100% acc5 PPForces the target to repeat its last used move every turn for 2 to 6 turns.
- EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Grassy GlidegrassPhysical55 BP100% acc20 PPIf Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.
- Grassy TerraingrassStatus10 PPFor five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- Misty TerrainfairyStatus10 PPFor five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwiftnormalSpecial60 BP20 PPNever misses.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Appears in — 8 games
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Scarlet / Violet