#0054
Psyduck
water0.8 m · 19.6 kg
Base stats — 320 total
- HP
- 50
- Atk
- 52
- Def
- 48
- SpA
- 65
- SpD
- 50
- Spe
- 55
Abilities
- Damp
- Cloud Nine
- Swift Swim hidden
Learnset
What Psyduck learns in Sword / Shield. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level15
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 1Tail WhipnormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 3Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
- 6ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
- 9Fury SwipesnormalPhysical18 BP80% acc15 PPHits 2-5 times in one turn.
- 12Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
- 15DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
- 18Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.
- 21ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
- 24Aqua TailwaterPhysical90 BP90% acc10 PPInflicts regular damage with no additional effect.
- 27SoakwaterStatus100% acc20 PPChanges the target’s type to Water.
- 30Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- 34AmnesiapsychicStatus20 PPRaises the user’s Special Defense by two stages.
- 36Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
- 39Wonder RoompsychicStatus10 PPAll Pokémon’s Defense and Special Defense are swapped for 5 turns.
Egg7
- Clear SmogpoisonSpecial50 BP15 PPRemoves all of the target’s stat modifiers.
- Confuse RayghostStatus100% acc10 PPConfuses the target.
- Cross ChopfightingPhysical100 BP80% acc5 PPHas an increased chance for a critical hit.
- HypnosispsychicStatus60% acc20 PPPuts the target to sleep.
- PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
- Simple BeamnormalStatus100% acc15 PPChanges the target’s ability to Simple.
- YawnnormalStatus10 PPTarget sleeps at the end of the next turn.
TM/HM42
- AmnesiapsychicStatus20 PPRaises the user’s Special Defense by two stages.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
- BrinewaterSpecial65 BP100% acc10 PPHas double power against Pokémon that have less than half their max HP remaining.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- DivewaterPhysical80 BP100% acc10 PPUser dives underwater, dodging all attacks, and hits next turn.
- EncorenormalStatus100% acc5 PPForces the target to repeat its last used move every turn for 2 to 6 turns.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- Future SightpsychicSpecial120 BP100% acc10 PPHits the target two turns later.
- HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
- Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
- Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
- Ice PunchicePhysical75 BP100% acc15 PPHas a chance to freeze the target.
- Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- Mega KicknormalPhysical120 BP75% acc5 PPInflicts regular damage with no additional effect.
- Mega PunchnormalPhysical80 BP85% acc20 PPInflicts regular damage with no additional effect.
- Pay DaynormalPhysical40 BP100% acc20 PPScatters money on the ground worth five times the user’s level.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- PsyshockpsychicSpecial80 BP100% acc10 PPInflicts damage based on the target’s Defense, not Special Defense.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- ScaldwaterSpecial80 BP100% acc15 PPHas a chance to burn the target.
- ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
- Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
- SwiftnormalSpecial60 BP20 PPNever misses.
- WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
- WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
- Wonder RoompsychicStatus10 PPAll Pokémon’s Defense and Special Defense are swapped for 5 turns.
- Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.
Appears in — 25 games
- red green japan
- blue japan
- Red / Blue
- Yellow
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Let's Go Pikachu / Eevee
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Legends: Arceus
- Scarlet / Violet