#0571
Zoroark
dark1.6 m · 81.1 kg
Base stats — 510 total
- HP
- 60
- Atk
- 105
- Def
- 60
- SpA
- 120
- SpD
- 60
- Spe
- 105
Abilities
- Illusion
Learnset
What Zoroark learns in Sword / Shield. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level17
- —Night SlashdarkPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- 1Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
- 1LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 1Night SlashdarkPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 1TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- 1U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
- 12Fury SwipesnormalPhysical18 BP80% acc15 PPHits 2-5 times in one turn.
- 16Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- 20TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- 24Knock OffdarkPhysical65 BP100% acc20 PPTarget drops its held item.
- 28Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- 34AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- 40ImprisonpsychicStatus10 PPPrevents the target from using any moves that the user also knows.
- 46Night DazedarkSpecial85 BP95% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- 52Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- 58Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
TM/HM50
- AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- AssurancedarkPhysical60 BP100% acc10 PPPower is doubled if the target has already received damage this turn.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- BounceflyingPhysical85 BP85% acc5 PPUser bounces high into the air, dodging all attacks, and hits next turn.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- EncorenormalStatus100% acc5 PPForces the target to repeat its last used move every turn for 2 to 6 turns.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- Focus BlastfightingSpecial120 BP70% acc5 PPHas a chance to lower the target’s Special Defense by one stage.
- Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- HexghostSpecial65 BP100% acc10 PPHas double power if the target has a major status ailment.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Hyper VoicenormalSpecial90 BP100% acc10 PPInflicts regular damage with no additional effect.
- ImprisonpsychicStatus10 PPPrevents the target from using any moves that the user also knows.
- Low KickfightingPhysical100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Low SweepfightingPhysical65 BP100% acc20 PPLowers the target’s Speed by one stage.
- Mega KicknormalPhysical120 BP75% acc5 PPInflicts regular damage with no additional effect.
- Mega PunchnormalPhysical80 BP85% acc20 PPInflicts regular damage with no additional effect.
- Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RetaliatenormalPhysical70 BP100% acc5 PPHas double power if a friendly Pokémon fainted last turn.
- RevengefightingPhysical60 BP100% acc10 PPInflicts double damage if the user takes damage before attacking this turn.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- SnarldarkSpecial55 BP95% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwiftnormalSpecial60 BP20 PPNever misses.
- Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- Throat ChopdarkPhysical80 BP100% acc15 PPPrevents the target from using sound-based moves for two turns.
- TrickpsychicStatus100% acc10 PPUser and target swap items.
- U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
- UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
Tutor3
- Burning JealousyfireSpecial70 BP100% acc5 PPBurns the target if it had a state stage raise this turn.
- Lash OutdarkPhysical75 BP100% acc5 PPInflicts regular damage with no additional effect.
- Skitter SmackbugPhysical70 BP90% acc10 PPLowers the target’s Special Attack by one stage.
Appears in — 9 games
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Scarlet / Violet
- champions