#0582
Vanillite
ice0.4 m · 5.7 kg
Base stats — 305 total
- HP
- 36
- Atk
- 50
- Def
- 50
- SpA
- 65
- SpD
- 60
- Spe
- 44
Abilities
- Ice Body
- Snow Cloak
- Weak Armor hidden
Learnset
What Vanillite learns in Ultra Sun / Ultra Moon. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level15
- 1Icicle SpearicePhysical25 BP100% acc30 PPHits 2-5 times in one turn.
- 4HardennormalStatus30 PPRaises the user’s Defense by one stage.
- 7AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
- 10UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
- 13Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- 16MisticeStatus30 PPProtects the user’s stats from being changed by enemy moves.
- 19AvalancheicePhysical60 BP100% acc10 PPInflicts double damage if the user takes damage before attacking this turn.
- 22TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- 26Mirror ShotsteelSpecial65 BP85% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- 31Acid ArmorpoisonStatus20 PPRaises the user’s Defense by two stages.
- 35Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
- 40HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
- 44Mirror CoatpsychicSpecial100% acc20 PPInflicts twice the damage the user received from the last special hit it took.
- 49BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
- 53Sheer ColdiceSpecial30% acc5 PPCauses a one-hit KO.
Egg8
- AutotomizesteelStatus15 PPRaises the user’s Speed by two stages and halves the user’s weight.
- Ice ShardicePhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
- ImprisonpsychicStatus10 PPPrevents the target from using any moves that the user also knows.
- Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
- Magnet RiseelectricStatus10 PPUser is immune to Ground moves and effects for five turns.
- Natural GiftnormalPhysical100% acc15 PPPower and type depend on the held berry.
- Powder SnowiceSpecial40 BP100% acc25 PPHas a chance to freeze the target.
- Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
TM/HM23
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
- ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- ExplosionnormalPhysical250 BP100% acc5 PPUser faints.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Flash CannonsteelSpecial80 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- Frost BreathiceSpecial60 BP90% acc10 PPAlways scores a critical hit.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Tutor9
- Ally SwitchpsychicStatus15 PPUser switches places with the friendly Pokémon opposite it.
- Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
- Magic CoatpsychicStatus15 PPReflects back the first effect move used on the user this turn.
- Magnet RiseelectricStatus10 PPUser is immune to Ground moves and effects for five turns.
- Signal BeambugSpecial75 BP100% acc15 PPHas a chance to confuse the target.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
- Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
Appears in — 7 games
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield