#0605
Elgyem
psychicBlaze Black 2 / Volt White 2 Redux docs0.5 m · 9.0 kg
Base stats — 335 total
- HP
- 55
- Atk
- 55
- Def
- 55
- SpA
- 85
- SpD
- 55
- Spe
- 30
Abilities
- Analytic
- Synchronize
Learnset
Level-up moves from Blaze Black 2 / Volt White 2 Redux's own docs; TM, tutor and egg moves are the base game's (Black 2 / White 2).
Level24
- 1ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
- 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
- 1Trick RoompsychicStatus5 PPFor five turns, slower Pokémon will act before faster Pokémon.
- 6ImprisonpsychicStatus10 PPPrevents the target from using any moves that the user also knows.
- 8TeleportpsychicStatus20 PPImmediately ends wild battles. No effect otherwise.
- 11Shock WaveelectricSpecial60 BP20 PPNever misses.
- 14DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
- 17Trick RoompsychicStatus5 PPFor five turns, slower Pokémon will act before faster Pokémon.
- 21PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
- 24Pain SplitnormalStatus20 PPSets the user’s and targets’s HP to the average of their current HP.
- 27Mystical FirefireSpecial75 BP100% acc10 PPHas a chance to lower the target’s Special Attack by one stage.
- 30UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
- 33Wonder RoompsychicStatus10 PPAll Pokémon’s Defense and Special Defense are swapped for 5 turns.
- 36Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.
- 40Role PlaypsychicStatus10 PPCopies the target’s ability.
- 43MoonblastfairySpecial95 BP100% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
- 46Guard SplitpsychicStatus10 PPAverages Defense and Special Defense with the target.
- 46Power SplitpsychicStatus10 PPAverages Attack and Special Attack with the target.
- 49Cosmic PowerpsychicStatus20 PPRaises the user’s Defense and Special Defense by one stage.
- 52Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- 55PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- 58RecovernormalStatus5 PPHeals the user by half its max HP.
- 61Destiny BondghostStatus5 PPIf the user faints this turn, the target automatically will, too.
- 64Psycho BoostpsychicSpecial140 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
Egg8
- AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
- BarrierpsychicStatus20 PPRaises the user’s Defense by two stages.
- DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
- Guard SwappsychicStatus10 PPUser swaps Defense and Special Defense changes with the target.
- Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- Power SwappsychicStatus10 PPUser swaps Attack and Special Attack changes with the target.
- Skill SwappsychicStatus10 PPUser and target swap abilities.
- TeleportpsychicStatus20 PPImmediately ends wild battles. No effect otherwise.
TM/HM35
- Ally SwitchpsychicStatus15 PPUser switches places with the friendly Pokémon opposite it.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- Charge BeamelectricSpecial50 BP90% acc10 PPHas a chance to raise the user’s Special Attack by one stage.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
- Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
- EmbargodarkStatus100% acc15 PPTarget cannot use held items.
- Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- PsyshockpsychicSpecial80 BP100% acc10 PPInflicts damage based on the target’s Defense, not Special Defense.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- TelekinesispsychicStatus15 PPMoves have 100% accuracy against the target for three turns.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
- ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- Trick RoompsychicStatus5 PPFor five turns, slower Pokémon will act before faster Pokémon.
Tutor16
- After YounormalStatus15 PPMakes the target act next this turn.
- Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
- GravitypsychicStatus5 PPDisables moves and immunities that involve flying or levitating for five turns.
- Magic CoatpsychicStatus15 PPReflects back the first effect move used on the user this turn.
- Pain SplitnormalStatus20 PPSets the user’s and targets’s HP to the average of their current HP.
- RecyclenormalStatus10 PPUser recovers the item it last used up.
- Role PlaypsychicStatus10 PPCopies the target’s ability.
- Signal BeambugSpecial75 BP100% acc15 PPHas a chance to confuse the target.
- Skill SwappsychicStatus10 PPUser and target swap abilities.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnatchdarkStatus10 PPSteals the target’s move, if it’s self-targeted.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- TrickpsychicStatus100% acc10 PPUser and target swap items.
- UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
- Wonder RoompsychicStatus10 PPAll Pokémon’s Defense and Special Defense are swapped for 5 turns.
- Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.
Appears in — 7 games
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield