#0610
Axew
dragon0.6 m · 18.0 kg
Base stats — 320 total
- HP
- 46
- Atk
- 87
- Def
- 60
- SpA
- 30
- SpD
- 40
- Spe
- 57
Abilities
- Rivalry
- Mold Breaker
- Unnerve hidden
Learnset
Showing X / Y — pick a game to switch.
Level16
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 4LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 7AssurancedarkPhysical60 BP100% acc10 PPPower is doubled if the target has already received damage this turn.
- 10Dragon RagedragonSpecial100% acc10 PPInflicts 40 points of damage.
- 13Dual ChopdragonPhysical40 BP90% acc15 PPHits twice in one turn.
- 16Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- 20SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
- 24False SwipenormalPhysical40 BP100% acc40 PPCannot lower the target’s HP below 1.
- 28Dragon ClawdragonPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- 32Dragon DancedragonStatus20 PPRaises the user’s Attack and Speed by one stage.
- 36TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- 41Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- 46Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
- 50GuillotinenormalPhysical30% acc5 PPCauses a one-hit KO.
- 56OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- 61Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
Egg10
- CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
- Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
- HardennormalStatus30 PPRaises the user’s Defense by one stage.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Night SlashdarkPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Razor WindnormalSpecial80 BP100% acc10 PPRequires a turn to charge before attacking.
- ReversalfightingPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM/HM34
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
- CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dragon ClawdragonPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- False SwipenormalPhysical40 BP100% acc40 PPCannot lower the target’s HP below 1.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
- IncineratefireSpecial60 BP100% acc15 PPDestroys the target’s held berry.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
- Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- X ScissorbugPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
Tutor1
- Draco MeteordragonSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
Appears in — 8 games
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Scarlet / Violet