Skip to content

Pokédex

Sign in

Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Cryogonal sprite

#0615

Cryogonal

iceBlaze Black 2 / Volt White 2 Redux docs1.1 m · 148.0 kg

Base stats 515 total

HP
80
Atk
50
Def
50
SpA
95
SpD
135
Spe
105

Abilities

  • Levitate

Learnset

Level-up moves from Blaze Black 2 / Volt White 2 Redux's own docs; TM, tutor and egg moves are the base game's (Black 2 / White 2).

Level19

  • 1Ice ShardicePhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
  • 1Triple AxelicePhysical20 BP90% acc10 PPHits three times, increasing power by 100% with each successful hit.
  • 4Confuse RayghostStatus100% acc10 PPConfuses the target.
  • 8Rapid SpinnormalPhysical50 BP100% acc40 PPFrees the user from binding moves, removes Leech Seed, and blows away Spikes.
  • 15Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • 20HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • 20MisticeStatus30 PPProtects the user’s stats from being changed by enemy moves.
  • 24Ancient PowerrockSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
  • 28Aurora BeamiceSpecial65 BP100% acc20 PPHas a chance to lower the target’s Attack by one stage.
  • 32Night SlashdarkPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
  • 32SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
  • 36Frost BreathiceSpecial60 BP90% acc10 PPAlways scores a critical hit.
  • 40Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
  • 40ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • 44RecovernormalStatus5 PPHeals the user by half its max HP.
  • 48Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • 52Acid ArmorpoisonStatus20 PPRaises the user’s Defense by two stages.
  • 56Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • 60Sheer ColdiceSpecial30% acc5 PPCauses a one-hit KO.

TM/HM25

  • AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • ExplosionnormalPhysical250 BP100% acc5 PPUser faints.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Flash CannonsteelSpecial80 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • Frost BreathiceSpecial60 BP90% acc10 PPAlways scores a critical hit.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
  • Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
  • Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

Tutor8

  • BindnormalPhysical15 BP85% acc20 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
  • Knock OffdarkPhysical65 BP100% acc20 PPTarget drops its held item.
  • Magic CoatpsychicStatus15 PPReflects back the first effect move used on the user this turn.
  • Signal BeambugSpecial75 BP100% acc15 PPHas a chance to confuse the target.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.

Appears in 8 games

  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Sword / Shield
  • Scarlet / Violet