#0618
Stunfisk
groundelectric0.7 m · 11.0 kg
Base stats — 471 total
- HP
- 109
- Atk
- 66
- Def
- 84
- SpA
- 81
- SpD
- 99
- Spe
- 32
Abilities
- Static
- Limber
- Sand Veil hidden
Learnset
Showing X / Y — Stunfisk doesn't appear in Legends: Arceus.
Level19
- 1FissuregroundPhysical30% acc5 PPCauses a one-hit KO.
- 1FlailnormalPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- 1Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- 1Mud SportgroundStatus15 PPHalves all Electric-type damage.
- 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
- 5BidenormalPhysical10 PPUser waits for two turns, then hits back for twice the damage it took.
- 9Thunder ShockelectricSpecial40 BP100% acc30 PPHas a chance to paralyze the target.
- 13Mud ShotgroundSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- 17CamouflagenormalStatus20 PPUser’s type changes to match the terrain.
- 21Mud BombgroundSpecial65 BP85% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- 25DischargeelectricSpecial80 BP100% acc15 PPHas a chance to paralyze the target.
- 30EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- 35BounceflyingPhysical85 BP85% acc5 PPUser bounces high into the air, dodging all attacks, and hits next turn.
- 40Muddy WaterwaterSpecial90 BP85% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- 45ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
- 50RevengefightingPhysical60 BP100% acc10 PPInflicts double damage if the user takes damage before attacking this turn.
- 55FlailnormalPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- 61FissuregroundPhysical30% acc5 PPCauses a one-hit KO.
Egg12
- AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
- CurseghostStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
- Earth PowergroundSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- Eerie ImpulseelectricStatus100% acc15 PPLowers the target’s Special Attack by two stages.
- Me FirstnormalStatus20 PPUses the target’s move against it before it attacks, with power increased by half.
- Pain SplitnormalStatus20 PPSets the user’s and targets’s HP to the average of their current HP.
- Reflect TypenormalStatus15 PPUser becomes the target’s type.
- Shock WaveelectricSpecial60 BP20 PPNever misses.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SparkelectricPhysical65 BP100% acc20 PPHas a chance to paralyze the target.
- SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
- YawnnormalStatus10 PPTarget sleeps at the end of the next turn.
TM/HM32
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
- ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- InfestationbugSpecial20 BP100% acc20 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
- ScaldwaterSpecial80 BP100% acc15 PPHas a chance to burn the target.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- Sludge WavepoisonSpecial95 BP100% acc10 PPHas a chance to poison the target.
- Stone EdgerockPhysical100 BP80% acc5 PPHas an increased chance for a critical hit.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ThunderelectricSpecial110 BP70% acc10 PPHas a chance to paralyze the target.
- Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
- ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Appears in — 8 games
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- champions