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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Rufflet sprite

#0627

Rufflet

normalflying0.5 m · 10.5 kg

Base stats 350 total

HP
70
Atk
83
Def
50
SpA
37
SpD
50
Spe
60

Abilities

  • Keen Eye
  • Sheer Force
  • Hustle hidden

Learnset

What Rufflet learns in Black 2 / White 2. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level16

  • 1LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 1PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 5Fury AttacknormalPhysical15 BP85% acc20 PPHits 2-5 times in one turn.
  • 10Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 14Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
  • 19Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
  • 23Aerial AceflyingPhysical60 BP20 PPNever misses.
  • 28SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
  • 32DefogflyingStatus15 PPLowers the target’s evasion by one stage. Removes field effects from the enemy field.
  • 37TailwindflyingStatus30 PPFor three turns, friendly Pokémon have doubled Speed.
  • 41Air SlashflyingSpecial75 BP95% acc20 PPHas a chance to make the target flinch.
  • 46Crush ClawnormalPhysical75 BP95% acc10 PPHas a chance to lower the target’s Defense by one stage.
  • 50Sky DropflyingPhysical60 BP100% acc10 PPCarries the target high into the air, dodging all attacks against either, and drops it next turn.
  • 55WhirlwindnormalStatus100% acc20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • 59Brave BirdflyingPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • 64ThrashnormalPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.

TM/HM29

  • Aerial AceflyingPhysical60 BP20 PPNever misses.
  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Bulk UpfightingStatus20 PPRaises the user’s Attack and Defense by one stage.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
  • PluckflyingPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • RetaliatenormalPhysical70 BP100% acc5 PPHas double power if a friendly Pokémon fainted last turn.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
  • Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • Rock TombrockPhysical50 BP80% acc10 PPHas a chance to lower the target’s Speed by one stage.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
  • Sky DropflyingPhysical60 BP100% acc10 PPCarries the target high into the air, dodging all attacks against either, and drops it next turn.
  • StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
  • Work UpnormalStatus30 PPRaises the user’s Attack and Special Attack by one stage each.

Tutor6

  • Heat WavefireSpecial100 BP90% acc10 PPHas a chance to burn the target.
  • RoostflyingStatus5 PPHeals the user by half its max HP.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • SuperpowerfightingPhysical120 BP100% acc5 PPLowers the user’s Attack and Defense by one stage after inflicting damage.
  • TailwindflyingStatus30 PPFor three turns, friendly Pokémon have doubled Speed.

Appears in 9 games

  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Sword / Shield
  • Legends: Arceus
  • Scarlet / Violet