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Furfrou sprite

#0676

Furfrou

normal1.2 m · 28.0 kg

Base stats 472 total

HP
75
Atk
80
Def
60
SpA
65
SpD
90
Spe
102

Abilities

  • Fur Coat

Learnset

Showing X / YFurfrou doesn't appear in Legends: Arceus.

Level13

  • 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 5Sand AttackgroundStatus100% acc15 PPLowers the target’s accuracy by one stage.
  • 9Baby Doll EyesfairyStatus100% acc30 PPLowers the target’s Attack by one stage.
  • 12HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • 15Tail WhipnormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 22BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
  • 27Odor SleuthnormalStatus40 PPForces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
  • 33RetaliatenormalPhysical70 BP100% acc5 PPHas double power if a friendly Pokémon fainted last turn.
  • 35Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • 38CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
  • 42Sucker PunchdarkPhysical70 BP100% acc5 PPOnly works if the target is about to use a damaging move.
  • 48Cotton GuardgrassStatus10 PPRaises the user’s Defense by three stages.

Egg5

  • CaptivatenormalStatus100% acc20 PPLowers the target’s Special Attack by two stages if it’s the opposite gender.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • RefreshnormalStatus20 PPCleanses the user of a burn, paralysis, or poison.
  • Role PlaypsychicStatus10 PPCopies the target’s ability.
  • Work UpnormalStatus30 PPRaises the user’s Attack and Special Attack by one stage each.

TM/HM31

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Charge BeamelectricSpecial50 BP90% acc10 PPHas a chance to raise the user’s Special Attack by one stage.
  • ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
  • Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
  • DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
  • Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • RetaliatenormalPhysical70 BP100% acc5 PPHas double power if a friendly Pokémon fainted last turn.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
  • Rock SmashfightingPhysical40 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnarldarkSpecial55 BP95% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
  • Wild ChargeelectricPhysical90 BP100% acc15 PPUser receives 1/4 the damage it inflicts in recoil.

Appears in 5 games

Click a game to see the learnset as it works there; click again to go back to the latest.