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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Charizard sprite

#0006

Charizard

fireflying1.7 m · 90.5 kg

Base stats 534 total

HP
78
Atk
84
Def
78
SpA
109
SpD
85
Spe
100

Abilities

  • Blaze
  • Solar Power hidden

Learnset

What Charizard learns in Let's Go Pikachu / Eevee. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level19

  • Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 1CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
  • 1CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • 1EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
  • 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 1Heat WavefireSpecial95 BP90% acc10 PPHas a chance to burn the target.
  • 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 1SmokescreennormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • 1Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 4GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 9SmokescreennormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • 13EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
  • 20Fury SwipesnormalPhysical18 BP80% acc15 PPHits 2-5 times in one turn.
  • 26Dragon RagedragonSpecial100% acc10 PPInflicts 40 points of damage.
  • 33Fire SpinfireSpecial35 BP85% acc15 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
  • 43SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
  • 54FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
  • 62Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
  • 75Flare BlitzfirePhysical120 BP100% acc15 PPUser takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.

TM/HM25

  • Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
  • DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
  • Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
  • Dragon TaildragonPhysical60 BP90% acc10 PPEnds wild battles. Forces trainers to switch Pokémon.
  • EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
  • Fire PunchfirePhysical75 BP100% acc15 PPHas a chance to burn the target.
  • FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
  • FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
  • HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
  • RoostflyingStatus5 PPHeals the user by half its max HP.
  • Seismic TossfightingPhysical100% acc20 PPInflicts damage equal to the user’s level.
  • Solar BeamgrassSpecial200 BP100% acc10 PPRequires a turn to charge before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Thunder PunchelectricPhysical75 BP100% acc15 PPHas a chance to paralyze the target.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • Will O WispfireStatus85% acc15 PPBurns the target.

Appears in 25 games

  • red green japan
  • blue japan
  • Red / Blue
  • Yellow
  • Gold / Silver
  • Crystal
  • Ruby / Sapphire
  • Emerald
  • Colosseum
  • XD
  • FireRed / LeafGreen
  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Let's Go Pikachu / Eevee
  • Sword / Shield
  • Brilliant Diamond / Shining Pearl
  • Scarlet / Violet
  • champions