#0718
Zygarde
dragonground5.0 m · 305.0 kg
Base stats — 600 total
- HP
- 108
- Atk
- 100
- Def
- 121
- SpA
- 81
- SpD
- 95
- Spe
- 95
Abilities
- Aura Break
Learnset
What Zygarde learns in Sword / Shield. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level18
- 1BindnormalPhysical15 BP85% acc20 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
- 1BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
- 1BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
- 1Core EnforcerdragonSpecial100 BP100% acc10 PPNullifies the target’s ability if it moves earlier.
- 1Dragon BreathdragonSpecial60 BP100% acc20 PPHas a chance to paralyze the target.
- 1Thousand ArrowsgroundPhysical90 BP100% acc10 PPGrounds the target, and hits even Flying-type or levitating Pokémon.
- 1Thousand WavesgroundPhysical90 BP100% acc10 PPPrevents the target from leaving battle.
- 8HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
- 16DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- 24SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- 32CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- 40Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- 48Lands WrathgroundPhysical90 BP100% acc10 PPInflicts regular damage with no additional effect.
- 56GlarenormalStatus100% acc30 PPParalyzes the target.
- 64SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
- 72CoilpoisonStatus20 PPRaises the user’s Attack, Defense, and accuracy by one stage each.
- 80EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
- 88OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
TM/HM39
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- Breaking SwipedragonPhysical60 BP100% acc15 PPLowers the target’s Attack by one stage after inflicting damage.
- Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
- BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
- CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Dragon DancedragonStatus20 PPRaises the user’s Attack and Speed by one stage.
- Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- Earth PowergroundSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Focus BlastfightingSpecial120 BP70% acc5 PPHas a chance to lower the target’s Special Defense by one stage.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- High HorsepowergroundPhysical95 BP95% acc10 PPInflicts regular damage with no additional effect.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Hyper VoicenormalSpecial90 BP100% acc10 PPInflicts regular damage with no additional effect.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RetaliatenormalPhysical70 BP100% acc5 PPHas double power if a friendly Pokémon fainted last turn.
- ReversalfightingPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Sludge WavepoisonSpecial95 BP100% acc10 PPHas a chance to poison the target.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- Stomping TantrumgroundPhysical75 BP100% acc10 PPHas double power if the user’s last move failed.
- Stone EdgerockPhysical100 BP80% acc5 PPHas an increased chance for a critical hit.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SuperpowerfightingPhysical120 BP100% acc5 PPLowers the user’s Attack and Defense by one stage after inflicting damage.
- SwiftnormalSpecial60 BP20 PPNever misses.
- Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.
Tutor4
- Draco MeteordragonSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
- Scale ShotdragonPhysical25 BP90% acc20 PPBoosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
- Scorching SandsgroundSpecial70 BP100% acc10 PPHas a chance to burn the target.
- Skitter SmackbugPhysical70 BP90% acc10 PPLowers the target’s Special Attack by one stage.
Appears in — 5 games
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield