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Tentacool sprite

#0072

Tentacool

waterpoison0.9 m · 45.5 kg

Base stats 335 total

HP
40
Atk
40
Def
35
SpA
50
SpD
100
Spe
70

Abilities

  • Clear Body
  • Liquid Ooze
  • Rain Dish hidden

Learnset

What Tentacool learns in Red / Blue. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Blue Kaizo's docs are the authority on exact numbers.

Level9

  • 1AcidpoisonSpecial40 BP100% acc30 PPHas a chance to lower the target’s Special Defense by one stage.
  • 7SupersonicnormalStatus55% acc20 PPConfuses the target.
  • 13WrapnormalPhysical15 BP90% acc20 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
  • 18Poison StingpoisonPhysical15 BP100% acc35 PPHas a chance to poison the target.
  • 22Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 27ConstrictnormalPhysical10 BP100% acc35 PPHas a chance to lower the target’s Speed by one stage.
  • 33BarrierpsychicStatus20 PPRaises the user’s Defense by two stages.
  • 40ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
  • 48Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.

TM/HM19

  • BidenormalPhysical10 PPUser waits for two turns, then hits back for twice the damage it took.
  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • Bubble BeamwaterSpecial65 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • Mega DraingrassSpecial40 BP100% acc15 PPDrains half the damage inflicted to heal the user.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Skull BashnormalPhysical130 BP100% acc10 PPRaises the user’s Defense by one stage. User charges for one turn before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.

Appears in 25 games

Click a game to see the learnset as it works there; click again to go back to the latest.