Skip to content

Pokédex

Sign in
Oricorio sprite

#0741

Oricorio

fireflying0.6 m · 3.4 kg

Base stats 476 total

HP
75
Atk
70
Def
70
SpA
98
SpD
70
Spe
93

Abilities

  • Dancer

Learnset

Showing Ultra Sun / Ultra MoonOricorio doesn't appear in Omega Ruby / Alpha Sapphire.

Level16

  • 1PoundnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 4GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 6PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 10Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • 13Air CutterflyingSpecial60 BP95% acc25 PPHas an increased chance for a critical hit.
  • 16Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
  • 20Feather DanceflyingStatus100% acc15 PPLowers the target’s Attack by two stages.
  • 23Double SlapnormalPhysical15 BP85% acc10 PPHits 2-5 times in one turn.
  • 26Teeter DancenormalStatus100% acc20 PPConfuses the target.
  • 30RoostflyingStatus5 PPHeals the user by half its max HP.
  • 33CaptivatenormalStatus100% acc20 PPLowers the target’s Special Attack by two stages if it’s the opposite gender.
  • 36Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
  • 40Revelation DancenormalSpecial90 BP100% acc15 PPHas the same type as the user.
  • 43Mirror MoveflyingStatus20 PPUses the target’s last used move.
  • 46AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • 50HurricaneflyingSpecial110 BP70% acc10 PPHas a chance to confuse the target.

Egg4

  • CaptivatenormalStatus100% acc20 PPLowers the target’s Special Attack by two stages if it’s the opposite gender.
  • PluckflyingPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
  • SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.

TM/HM28

  • AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
  • Aerial AceflyingPhysical60 BP20 PPNever misses.
  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
  • ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • EmbargodarkStatus100% acc15 PPTarget cannot use held items.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • QuashdarkStatus100% acc15 PPMakes the target act last this turn.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • RoostflyingStatus5 PPHeals the user by half its max HP.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • Steel WingsteelPhysical70 BP90% acc25 PPHas a chance to raise the user’s Defense by one stage.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
  • TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
  • Work UpnormalStatus30 PPRaises the user’s Attack and Special Attack by one stage each.

Tutor8

  • CovetnormalPhysical60 BP100% acc25 PPTakes the target’s item.
  • DefogflyingStatus15 PPLowers the target’s evasion by one stage. Removes field effects from the enemy field.
  • Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • Role PlaypsychicStatus10 PPCopies the target’s ability.
  • Sky AttackflyingPhysical140 BP90% acc5 PPUser charges for one turn before attacking. Has a chance to make the target flinch.
  • SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.

Appears in 3 games

  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Scarlet / Violet