#0741
Oricorio
fireflying0.6 m · 3.4 kg
Base stats — 476 total
- HP
- 75
- Atk
- 70
- Def
- 70
- SpA
- 98
- SpD
- 70
- Spe
- 93
Abilities
- Dancer
Learnset
What Oricorio learns in Scarlet / Violet. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level15
- 1PoundnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 4GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
- 6PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
- 10Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- 13Air CutterflyingSpecial60 BP95% acc25 PPHas an increased chance for a critical hit.
- 16Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
- 20Feather DanceflyingStatus100% acc15 PPLowers the target’s Attack by two stages.
- 23AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
- 26Teeter DancenormalStatus100% acc20 PPConfuses the target.
- 30RoostflyingStatus5 PPHeals the user by half its max HP.
- 33FlatterdarkStatus100% acc15 PPRaises the target’s Special Attack by one stage and confuses the target.
- 36Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
- 40Revelation DancenormalSpecial90 BP100% acc15 PPHas the same type as the user.
- 43AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- 47HurricaneflyingSpecial110 BP70% acc10 PPHas a chance to confuse the target.
Egg5
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- DefogflyingStatus15 PPLowers the target’s evasion by one stage. Removes field effects from the enemy field.
- PluckflyingPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
- Quiver DancebugStatus20 PPRaises the user’s Special Attack, Special Defense, and Speed by one stage each.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
TM/HM34
- AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- Air CutterflyingSpecial60 BP95% acc25 PPHas an increased chance for a critical hit.
- Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
- Alluring VoicefairySpecial80 BP100% acc10 PPThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
- Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
- Dual WingbeatflyingPhysical40 BP90% acc10 PPHits twice in one turn.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Feather DanceflyingStatus100% acc15 PPLowers the target’s Attack by two stages.
- FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- HurricaneflyingSpecial110 BP70% acc10 PPHas a chance to confuse the target.
- Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReversalfightingPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwiftnormalSpecial60 BP20 PPNever misses.
- Swords DancenormalStatus20 PPRaises the user’s Attack by two stages.
- TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.
- Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
- TrailblazegrassPhysical50 BP100% acc20 PPThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
- U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
Appears in — 3 games
- Sun / Moon
- Ultra Sun / Ultra Moon
- Scarlet / Violet