#0757
Salandit
poisonfire0.6 m · 4.8 kg
Base stats — 320 total
- HP
- 48
- Atk
- 44
- Def
- 40
- SpA
- 71
- SpD
- 40
- Spe
- 77
Abilities
- Corrosion
- Oblivious hidden
Learnset
Showing Ultra Sun / Ultra Moon — pick a game to switch.
Level14
- 1Poison GaspoisonStatus90% acc40 PPPoisons the target.
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 5EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
- 8Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
- 13Dragon RagedragonSpecial100% acc10 PPInflicts 40 points of damage.
- 16SmogpoisonSpecial30 BP70% acc20 PPHas a chance to poison the target.
- 21Double SlapnormalPhysical15 BP85% acc10 PPHits 2-5 times in one turn.
- 24Flame BurstfireSpecial70 BP100% acc15 PPDeals splash damage to Pokémon next to the target.
- 29ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- 32Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- 37VenoshockpoisonSpecial65 BP100% acc10 PPInflicts double damage if the target is Poisoned.
- 40FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- 45Venom DrenchpoisonStatus100% acc20 PPLowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.
- 48Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
Egg5
- BelchpoisonSpecial120 BP90% acc10 PPCan only be used after the user has eaten a berry.
- Fake OutnormalPhysical40 BP100% acc10 PPCan only be used as the first move after the user enters battle. Causes the target to flinch.
- Knock OffdarkPhysical65 BP100% acc20 PPTarget drops its held item.
- Sand AttackgroundStatus100% acc15 PPLowers the target’s accuracy by one stage.
- SnatchdarkStatus10 PPSteals the target’s move, if it’s self-targeted.
TM/HM31
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dragon ClawdragonPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
- Flame ChargefirePhysical50 BP100% acc20 PPInflicts regular damage. Raises the user’s Speed by one stage.
- FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Leech LifebugPhysical80 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- OverheatfireSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- Sludge WavepoisonSpecial95 BP100% acc10 PPHas a chance to poison the target.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- VenoshockpoisonSpecial65 BP100% acc10 PPInflicts double damage if the target is Poisoned.
- Will O WispfireStatus85% acc15 PPBurns the target.
Tutor10
- CovetnormalPhysical60 BP100% acc25 PPTakes the target’s item.
- Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
- Gunk ShotpoisonPhysical120 BP80% acc5 PPHas a chance to poison the target.
- Heat WavefireSpecial95 BP90% acc10 PPHas a chance to burn the target.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Knock OffdarkPhysical65 BP100% acc20 PPTarget drops its held item.
- SnatchdarkStatus10 PPSteals the target’s move, if it’s self-targeted.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
Appears in — 4 games
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Scarlet / Violet