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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Bounsweet sprite

#0761

Bounsweet

grass0.3 m · 3.2 kg

Base stats 210 total

HP
42
Atk
30
Def
38
SpA
30
SpD
38
Spe
32

Abilities

  • Leaf Guard
  • Oblivious
  • Sweet Veil hidden

Learnset

Showing Ultra Sun / Ultra MoonBounsweet doesn't appear in Legends: Z-A.

Level9

  • 1SplashnormalStatus40 PPDoes nothing.
  • 5Play NicenormalStatus20 PPLowers the target’s Attack by one stage.
  • 9Rapid SpinnormalPhysical50 BP100% acc40 PPFrees the user from binding moves, removes Leech Seed, and blows away Spikes.
  • 13Razor LeafgrassPhysical55 BP95% acc25 PPHas an increased chance for a critical hit.
  • 17Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
  • 21Magical LeafgrassSpecial60 BP20 PPNever misses.
  • 25Teeter DancenormalStatus100% acc20 PPConfuses the target.
  • 29FlailnormalPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
  • 33Aromatic MistfairyStatus20 PPRaises a selected ally’s Special Defense by one stage.

Egg6

  • AcupressurenormalStatus30 PPRaises one of a friendly Pokémon’s stats at random by two stages.
  • CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
  • FeintnormalPhysical30 BP100% acc10 PPHits through Protect and Detect.
  • Grass WhistlegrassStatus55% acc15 PPPuts the target to sleep.
  • Play RoughfairyPhysical90 BP90% acc10 PPHas a chance to lower the target’s Attack by one stage.
  • SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.

TM/HM23

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
  • Dazzling GleamfairySpecial80 BP100% acc10 PPInflicts regular damage with no additional effect.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
  • Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
  • Nature PowernormalStatus20 PPUses a move which depends upon the terrain.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

Tutor10

  • BounceflyingPhysical85 BP85% acc5 PPUser bounces high into the air, dodging all attacks, and hits next turn.
  • CovetnormalPhysical60 BP100% acc25 PPTakes the target’s item.
  • EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
  • Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.
  • Worry SeedgrassStatus100% acc10 PPChanges the target’s ability to Insomnia.
  • Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.

Appears in 4 games

  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Sword / Shield
  • Scarlet / Violet