#0764
Comfey
fairy0.1 m · 0.3 kg
Base stats — 485 total
- HP
- 51
- Atk
- 52
- Def
- 90
- SpA
- 82
- SpD
- 110
- Spe
- 100
Abilities
- Flower Veil
- Triage
- Natural Cure hidden
Learnset
Showing Ultra Sun / Ultra Moon — Comfey doesn't appear in Legends: Z-A.
Level19
- 1Flower ShieldfairyStatus10 PPRaises the Defense of all Grass Pokémon in battle.
- 1Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- 1Vine WhipgrassPhysical45 BP100% acc25 PPInflicts regular damage with no additional effect.
- 4Leech SeedgrassStatus90% acc10 PPSeeds the target, stealing HP from it every turn.
- 7Draining KissfairySpecial50 BP100% acc10 PPDrains 75% of the damage inflicted to heal the user.
- 10Magical LeafgrassSpecial60 BP20 PPNever misses.
- 13GrowthnormalStatus20 PPRaises the user’s Attack and Special Attack by one stage.
- 16WrapnormalPhysical15 BP90% acc20 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
- 19Sweet KissfairyStatus75% acc10 PPConfuses the target.
- 22Natural GiftnormalPhysical100% acc15 PPPower and type depend on the held berry.
- 25Petal BlizzardgrassPhysical90 BP100% acc15 PPInflicts regular damage.
- 28SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.
- 31Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
- 34Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- 37Floral HealingfairyStatus10 PPHeals the target for ½ its max HP, or ⅔ on Grassy Terrain.
- 40Petal DancegrassSpecial120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- 43AromatherapygrassStatus5 PPCures the entire party of major status effects.
- 46Grassy TerraingrassStatus10 PPFor five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
- 49Play RoughfairyPhysical90 BP90% acc10 PPHas a chance to lower the target’s Attack by one stage.
Egg4
- After YounormalStatus15 PPMakes the target act next this turn.
- AmnesiapsychicStatus20 PPRaises the user’s Special Defense by two stages.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- Lucky ChantnormalStatus30 PPPrevents the target from scoring critical hits for five turns.
TM/HM32
- AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
- Dazzling GleamfairySpecial80 BP100% acc10 PPInflicts regular damage with no additional effect.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
- Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- Nature PowernormalStatus20 PPUses a move which depends upon the terrain.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- Trick RoompsychicStatus5 PPFor five turns, slower Pokémon will act before faster Pokémon.
- U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
Tutor18
- After YounormalStatus15 PPMakes the target act next this turn.
- Ally SwitchpsychicStatus15 PPUser switches places with the friendly Pokémon opposite it.
- BindnormalPhysical15 BP85% acc20 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
- CovetnormalPhysical60 BP100% acc25 PPTakes the target’s item.
- DefogflyingStatus15 PPLowers the target’s evasion by one stage. Removes field effects from the enemy field.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Heal BellnormalStatus5 PPCures the entire party of major status effects.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- Magic CoatpsychicStatus15 PPReflects back the first effect move used on the user this turn.
- Pain SplitnormalStatus20 PPSets the user’s and targets’s HP to the average of their current HP.
- Role PlaypsychicStatus10 PPCopies the target’s ability.
- Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.
- TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.
- TelekinesispsychicStatus15 PPMoves have 100% accuracy against the target for three turns.
- TrickpsychicStatus100% acc10 PPUser and target swap items.
- Worry SeedgrassStatus100% acc10 PPChanges the target’s ability to Insomnia.
Appears in — 4 games
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Scarlet / Violet