Skip to content

Pokédex

Sign in

Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Magneton sprite

#0082

Magneton

electricsteel1.0 m · 60.0 kg

Base stats 465 total

HP
50
Atk
60
Def
95
SpA
120
SpD
70
Spe
70

Abilities

  • Magnet Pull
  • Sturdy
  • Analytic hidden

Learnset

Showing Yellowpick a game to switch.

Level9

  • 1Sonic BoomnormalSpecial90% acc20 PPInflicts 20 points of damage.
  • 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 1Thunder ShockelectricSpecial40 BP100% acc30 PPHas a chance to paralyze the target.
  • 21Sonic BoomnormalSpecial90% acc20 PPInflicts 20 points of damage.
  • 25Thunder ShockelectricSpecial40 BP100% acc30 PPHas a chance to paralyze the target.
  • 29SupersonicnormalStatus55% acc20 PPConfuses the target.
  • 38Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
  • 46SwiftnormalSpecial60 BP20 PPNever misses.
  • 54ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.

TM/HM17

  • BidenormalPhysical10 PPUser waits for two turns, then hits back for twice the damage it took.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • TeleportpsychicStatus20 PPImmediately ends wild battles. No effect otherwise.
  • ThunderelectricSpecial110 BP70% acc10 PPHas a chance to paralyze the target.
  • Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
  • ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in 25 games

  • red green japan
  • blue japan
  • Red / Blue
  • Yellow
  • Gold / Silver
  • Crystal
  • Ruby / Sapphire
  • Emerald
  • Colosseum
  • XD
  • FireRed / LeafGreen
  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Let's Go Pikachu / Eevee
  • Sword / Shield
  • Brilliant Diamond / Shining Pearl
  • Legends: Arceus
  • Scarlet / Violet