#0822
Corvisquire
flying0.8 m · 16.0 kg
Base stats — 365 total
- HP
- 68
- Atk
- 67
- Def
- 55
- SpA
- 43
- SpD
- 55
- Spe
- 77
Abilities
- Keen Eye
- Unnerve
- Big Pecks hidden
Learnset
What Corvisquire learns in Scarlet / Violet. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level11
- 1Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
- 1LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 1PeckflyingPhysical35 BP100% acc35 PPInflicts regular damage with no additional effect.
- 1Power TripdarkPhysical20 BP100% acc10 PPPower is higher the more the user’s stats have been raised, to a maximum of 31×.
- 12Fury AttacknormalPhysical15 BP85% acc20 PPHits 2-5 times in one turn.
- 16PluckflyingPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
- 22TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- 28Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- 34Drill PeckflyingPhysical80 BP100% acc20 PPInflicts regular damage with no additional effect.
- 40SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- 46Brave BirdflyingPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
TM/HM27
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- Air CutterflyingSpecial60 BP95% acc25 PPHas an increased chance for a critical hit.
- Air SlashflyingSpecial75 BP95% acc15 PPHas a chance to make the target flinch.
- Brave BirdflyingPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- Dual WingbeatflyingPhysical40 BP90% acc10 PPHits twice in one turn.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
- HurricaneflyingSpecial110 BP70% acc10 PPHas a chance to confuse the target.
- Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReversalfightingPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwiftnormalSpecial60 BP20 PPNever misses.
- TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.
- Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
Appears in — 2 games
- Sword / Shield
- Scarlet / Violet