#0842
Appletun
grassdragon0.4 m · 13.0 kg
Base stats — 485 total
- HP
- 110
- Atk
- 85
- Def
- 80
- SpA
- 100
- SpD
- 80
- Spe
- 30
Abilities
- Ripen
- Gluttony
- Thick Fat hidden
Learnset
Showing Sword / Shield — Appletun doesn't appear in Other ROM hack.
Level18
- —HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- 1AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
- 1GrowthnormalStatus20 PPRaises the user’s Attack and Special Attack by one stage.
- 1HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- 1RecyclenormalStatus10 PPUser recovers the item it last used up.
- 1Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
- 1WithdrawwaterStatus40 PPRaises the user’s Defense by one stage.
- 4CurseghostStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
- 8StompnormalPhysical65 BP100% acc20 PPHas a chance to make the target flinch.
- 12Leech SeedgrassStatus90% acc10 PPSeeds the target, stealing HP from it every turn.
- 16ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- 20Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
- 24RecovernormalStatus5 PPHeals the user by half its max HP.
- 28Apple AcidgrassSpecial80 BP100% acc10 PPThe user attacks the target with an acidic liquid created from tart apples. This also lowers the target’s Sp. Def stat.
- 32Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- 36Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
- 40Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- 44Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
TM/HM34
- AmnesiapsychicStatus20 PPRaises the user’s Special Defense by two stages.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Body PressfightingPhysical80 BP100% acc10 PPDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
- Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
- Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Gyro BallsteelPhysical100% acc5 PPPower raises when the user has lower Speed, up to a maximum of 150.
- Heavy SlamsteelPhysical100% acc10 PPPower is higher when the user weighs more than the target, up to a maximum of 120.
- High HorsepowergroundPhysical95 BP95% acc10 PPInflicts regular damage with no additional effect.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SuperpowerfightingPhysical120 BP100% acc5 PPLowers the user’s Attack and Defense by one stage after inflicting damage.
Tutor2
- Draco MeteordragonSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
- Grassy GlidegrassPhysical55 BP100% acc20 PPIf Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.
Appears in — 3 games
- Sword / Shield
- Scarlet / Violet
- champions