#0855
Polteageist
ghost0.2 m · 0.4 kg
Base stats — 508 total
- HP
- 60
- Atk
- 65
- Def
- 65
- SpA
- 134
- SpD
- 114
- Spe
- 70
Abilities
- Weak Armor
- Cursed Body hidden
Learnset
What Polteageist learns in Sword / Shield. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level16
- —TeatimenormalStatus10 PPAll Pokemon on the field consume their held berries.
- 1Aromatic MistfairyStatus20 PPRaises a selected ally’s Special Defense by one stage.
- 1AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
- 1Mega DraingrassSpecial40 BP100% acc15 PPDrains half the damage inflicted to heal the user.
- 1Strength SapgrassStatus100% acc10 PPHeals the user by the target’s current Attack stat and lowers the target’s Attack by one stage.
- 1TeatimenormalStatus10 PPAll Pokemon on the field consume their held berries.
- 1WithdrawwaterStatus40 PPRaises the user’s Defense by one stage.
- 18ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- 24Sucker PunchdarkPhysical70 BP100% acc5 PPOnly works if the target is about to use a damaging move.
- 30AromatherapygrassStatus5 PPCures the entire party of major status effects.
- 36Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- 42Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- 48Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- 54MementodarkStatus100% acc10 PPLowers the target’s Attack and Special Attack by two stages. User faints.
- 60Shell SmashnormalStatus15 PPRaises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
- 66CurseghostStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM/HM31
- Ally SwitchpsychicStatus15 PPUser switches places with the friendly Pokémon opposite it.
- Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
- Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- HexghostSpecial65 BP100% acc10 PPHas double power if the target has a major status ailment.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- ImprisonpsychicStatus10 PPPrevents the target from using any moves that the user also knows.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- MetronomenormalStatus10 PPRandomly selects and uses any move in the game.
- Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- Phantom ForceghostPhysical90 BP100% acc10 PPUser vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- PsyshockpsychicSpecial80 BP100% acc10 PPInflicts damage based on the target’s Defense, not Special Defense.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Self DestructnormalPhysical200 BP100% acc5 PPUser faints.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- Stored PowerpsychicSpecial20 BP100% acc10 PPPower is higher the more the user’s stats have been raised, to a maximum of 31×.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- TrickpsychicStatus100% acc10 PPUser and target swap items.
- Will O WispfireStatus85% acc15 PPBurns the target.
- Wonder RoompsychicStatus10 PPAll Pokémon’s Defense and Special Defense are swapped for 5 turns.
Tutor1
- PoltergeistghostPhysical110 BP90% acc5 PPFails if the target has no held item.
Appears in — 3 games
- Sword / Shield
- Scarlet / Violet
- champions