#0861
Grimmsnarl
darkfairy1.5 m · 61.0 kg
Base stats — 510 total
- HP
- 95
- Atk
- 120
- Def
- 65
- SpA
- 95
- SpD
- 75
- Spe
- 60
Abilities
- Prankster
- Frisk
- Pickpocket hidden
Learnset
Showing Sword / Shield — pick a game to switch.
Level19
- —Spirit BreakfairyPhysical75 BP100% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
- 1BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
- 1Bulk UpfightingStatus20 PPRaises the user’s Attack and Defense by one stage.
- 1ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
- 1Fake OutnormalPhysical40 BP100% acc10 PPCan only be used as the first move after the user enters battle. Causes the target to flinch.
- 1False SurrenderdarkPhysical80 BP10 PPNever misses.
- 1FlatterdarkStatus100% acc15 PPRaises the target’s Special Attack by one stage and confuses the target.
- 1Power Up PunchfightingPhysical40 BP100% acc20 PPRaises the user’s Attack by one stage after inflicting damage.
- 1Spirit BreakfairyPhysical75 BP100% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
- 12Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- 16AssurancedarkPhysical60 BP100% acc10 PPPower is doubled if the target has already received damage this turn.
- 20SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- 24Sucker PunchdarkPhysical70 BP100% acc5 PPOnly works if the target is about to use a damaging move.
- 28TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- 35Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
- 40Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- 48Play RoughfairyPhysical90 BP90% acc10 PPHas a chance to lower the target’s Attack by one stage.
- 56Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
- 64Hammer ArmfightingPhysical100 BP90% acc10 PPLowers user’s Speed by one stage.
TM/HM54
- AssurancedarkPhysical60 BP100% acc10 PPPower is doubled if the target has already received damage this turn.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Body PressfightingPhysical80 BP100% acc10 PPDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
- Bulk UpfightingStatus20 PPRaises the user’s Attack and Defense by one stage.
- CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
- Darkest LariatdarkPhysical85 BP100% acc10 PPIgnores the target’s stat modifiers.
- Dazzling GleamfairySpecial80 BP100% acc10 PPInflicts regular damage with no additional effect.
- Drain PunchfightingPhysical75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Draining KissfairySpecial50 BP100% acc10 PPDrains 75% of the damage inflicted to heal the user.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- Fire PunchfirePhysical75 BP100% acc15 PPHas a chance to burn the target.
- Focus BlastfightingSpecial120 BP70% acc5 PPHas a chance to lower the target’s Special Defense by one stage.
- Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
- Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Ice PunchicePhysical75 BP100% acc15 PPHas a chance to freeze the target.
- Leech LifebugPhysical80 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- Low KickfightingPhysical100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Low SweepfightingPhysical65 BP100% acc20 PPLowers the target’s Speed by one stage.
- Mega KicknormalPhysical120 BP75% acc5 PPInflicts regular damage with no additional effect.
- Mega PunchnormalPhysical80 BP85% acc20 PPInflicts regular damage with no additional effect.
- MetronomenormalStatus10 PPRandomly selects and uses any move in the game.
- Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- Play RoughfairyPhysical90 BP90% acc10 PPHas a chance to lower the target’s Attack by one stage.
- Power SwappsychicStatus10 PPUser swaps Attack and Special Attack changes with the target.
- Power WhipgrassPhysical120 BP85% acc10 PPInflicts regular damage with no additional effect.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RetaliatenormalPhysical70 BP100% acc5 PPHas double power if a friendly Pokémon fainted last turn.
- RevengefightingPhysical60 BP100% acc10 PPInflicts double damage if the user takes damage before attacking this turn.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- Stomping TantrumgroundPhysical75 BP100% acc10 PPHas double power if the user’s last move failed.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SuperpowerfightingPhysical120 BP100% acc5 PPLowers the user’s Attack and Defense by one stage after inflicting damage.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- Throat ChopdarkPhysical80 BP100% acc15 PPPrevents the target from using sound-based moves for two turns.
- Thunder PunchelectricPhysical75 BP100% acc15 PPHas a chance to paralyze the target.
- Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
- TrickpsychicStatus100% acc10 PPUser and target swap items.
- UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
- Wonder RoompsychicStatus10 PPAll Pokémon’s Defense and Special Defense are swapped for 5 turns.
Tutor2
- Burning JealousyfireSpecial70 BP100% acc5 PPBurns the target if it had a state stage raise this turn.
- Lash OutdarkPhysical75 BP100% acc5 PPInflicts regular damage with no additional effect.
Appears in — 3 games
- Sword / Shield
- Scarlet / Violet
- champions