#0864
Cursola
ghost1.0 m · 0.4 kg
Base stats — 510 total
- HP
- 60
- Atk
- 95
- Def
- 50
- SpA
- 145
- SpD
- 130
- Spe
- 30
Abilities
- Weak Armor
- Perish Body hidden
Learnset
What Cursola learns in Sword / Shield. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level14
- 1AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
- 1DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
- 1HardennormalStatus30 PPRaises the user’s Defense by one stage.
- 1Perish SongnormalStatus5 PPUser and target both faint after three turns.
- 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 15SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
- 20Ancient PowerrockSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
- 25HexghostSpecial65 BP100% acc10 PPHas double power if the target has a major status ailment.
- 30CurseghostStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
- 35Strength SapgrassStatus100% acc10 PPHeals the user by the target’s current Attack stat and lowers the target’s Attack by one stage.
- 40Power GemrockSpecial80 BP100% acc20 PPInflicts regular damage with no additional effect.
- 45Night ShadeghostSpecial100% acc15 PPInflicts damage equal to the user’s level.
- 50GrudgeghostStatus5 PPIf the user faints this turn, the PP of the move that fainted it drops to 0.
- 55Mirror CoatpsychicSpecial100% acc20 PPInflicts twice the damage the user received from the last special hit it took.
TM/HM54
- AmnesiapsychicStatus20 PPRaises the user’s Special Defense by two stages.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- BrinewaterSpecial65 BP100% acc10 PPHas double power against Pokémon that have less than half their max HP remaining.
- BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Earth PowergroundSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- EarthquakegroundPhysical100 BP100% acc10 PPInflicts regular damage and can hit Dig users.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
- HexghostSpecial65 BP100% acc10 PPHas double power if the target has a major status ailment.
- Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
- Icicle SpearicePhysical25 BP100% acc30 PPHits 2-5 times in one turn.
- Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
- Leech LifebugPhysical80 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- LiquidationwaterPhysical85 BP100% acc10 PPHas a chance to lower the target’s Defense by one stage.
- Pin MissilebugPhysical25 BP95% acc20 PPHits 2-5 times in one turn.
- Power GemrockSpecial80 BP100% acc20 PPInflicts regular damage with no additional effect.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RevengefightingPhysical60 BP100% acc10 PPInflicts double damage if the user takes damage before attacking this turn.
- Rock BlastrockPhysical25 BP90% acc10 PPHits 2-5 times in one turn.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- Rock TombrockPhysical60 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
- ScaldwaterSpecial80 BP100% acc15 PPHas a chance to burn the target.
- ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
- Self DestructnormalPhysical200 BP100% acc5 PPUser faints.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- Stealth RockrockStatus20 PPCauses damage when opposing Pokémon switch in.
- Stomping TantrumgroundPhysical75 BP100% acc10 PPHas double power if the user’s last move failed.
- Stone EdgerockPhysical100 BP80% acc5 PPHas an increased chance for a critical hit.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
- Throat ChopdarkPhysical80 BP100% acc15 PPPrevents the target from using sound-based moves for two turns.
- WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
- Will O WispfireStatus85% acc15 PPBurns the target.
Tutor3
- Burning JealousyfireSpecial70 BP100% acc5 PPBurns the target if it had a state stage raise this turn.
- Meteor BeamrockSpecial120 BP90% acc10 PPInflicts regular damage with no additional effect.
- PoltergeistghostPhysical110 BP90% acc5 PPFails if the target has no held item.
Appears in — 1 games
- Sword / Shield