#0894
Regieleki
electric1.2 m · 145.0 kg
Base stats — 580 total
- HP
- 80
- Atk
- 100
- Def
- 50
- SpA
- 100
- SpD
- 50
- Spe
- 200
Abilities
- Transistor
Learnset
Showing Sword / Shield — Regieleki doesn't appear in Legends: Z-A.
Level15
- 1Rapid SpinnormalPhysical50 BP100% acc40 PPFrees the user from binding moves, removes Leech Seed, and blows away Spikes.
- 1Thunder ShockelectricSpecial40 BP100% acc30 PPHas a chance to paralyze the target.
- 6ElectrowebelectricSpecial55 BP95% acc15 PPLowers the target’s Speed by one stage.
- 12Ancient PowerrockSpecial60 BP100% acc5 PPHas a chance to raise all of the user’s stats by one stage.
- 18Shock WaveelectricSpecial60 BP20 PPNever misses.
- 24Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
- 30Extreme SpeednormalPhysical80 BP100% acc5 PPInflicts regular damage with no additional effect.
- 36Thunder CageelectricSpecial80 BP90% acc15 PPInflicts regular damage with no additional effect.
- 42ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
- 48Magnet RiseelectricStatus10 PPUser is immune to Ground moves and effects for five turns.
- 54ThrashnormalPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- 60Lock OnnormalStatus5 PPEnsures that the user’s next move will hit the target.
- 66Zap CannonelectricSpecial120 BP50% acc5 PPHas a chance to paralyze the target.
- 72Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- 78ExplosionnormalPhysical250 BP100% acc5 PPUser faints.
TM/HM30
- AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
- AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- AssurancedarkPhysical60 BP100% acc10 PPPower is doubled if the target has already received damage this turn.
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- BounceflyingPhysical85 BP85% acc5 PPUser bounces high into the air, dodging all attacks, and hits next turn.
- Eerie ImpulseelectricStatus100% acc15 PPLowers the target’s Special Attack by two stages.
- Electric TerrainelectricStatus10 PPFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.
- Electro BallelectricSpecial100% acc10 PPPower is higher when the user has greater Speed than the target, up to a maximum of 150.
- ElectrowebelectricSpecial55 BP95% acc15 PPLowers the target’s Speed by one stage.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
- Self DestructnormalPhysical200 BP100% acc5 PPUser faints.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwiftnormalSpecial60 BP20 PPNever misses.
- ThunderelectricSpecial110 BP70% acc10 PPHas a chance to paralyze the target.
- Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
- ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
- Volt SwitchelectricSpecial70 BP100% acc20 PPUser must switch out after attacking.
- Wild ChargeelectricPhysical90 BP100% acc15 PPUser receives 1/4 the damage it inflicts in recoil.
Tutor1
- Rising VoltageelectricSpecial70 BP100% acc20 PPIf Electric Terrain is active and the user is grounded, this move has has its power doubled.
Appears in — 2 games
- Sword / Shield
- Scarlet / Violet