#0090
Shellder
water0.3 m · 4.0 kg
Base stats — 305 total
- HP
- 30
- Atk
- 65
- Def
- 100
- SpA
- 45
- SpD
- 25
- Spe
- 40
Abilities
- Shell Armor
- Skill Link
- Overcoat hidden
Learnset
What Shellder learns in Sun / Moon. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level17
- 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
- 4WithdrawwaterStatus40 PPRaises the user’s Defense by one stage.
- 8SupersonicnormalStatus55% acc20 PPConfuses the target.
- 13Icicle SpearicePhysical25 BP100% acc30 PPHits 2-5 times in one turn.
- 16ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- 20LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 25ClampwaterPhysical35 BP85% acc15 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
- 28Ice ShardicePhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
- 32Razor ShellwaterPhysical75 BP95% acc10 PPHas a chance to lower the target’s Defense by one stage.
- 37Aurora BeamiceSpecial65 BP100% acc20 PPHas a chance to lower the target’s Attack by one stage.
- 40WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
- 44BrinewaterSpecial65 BP100% acc10 PPHas double power against Pokémon that have less than half their max HP remaining.
- 49Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
- 52Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
- 56Shell SmashnormalStatus15 PPRaises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
- 61Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
Egg12
- Aqua RingwaterStatus20 PPRestores 1/16 of the user’s max HP each turn.
- AvalancheicePhysical60 BP100% acc10 PPInflicts double damage if the user takes damage before attacking this turn.
- BarrierpsychicStatus20 PPRaises the user’s Defense by two stages.
- Bubble BeamwaterSpecial65 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
- Icicle SpearicePhysical25 BP100% acc30 PPHits 2-5 times in one turn.
- Mud ShotgroundSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- Rapid SpinnormalPhysical20 BP100% acc40 PPFrees the user from binding moves, removes Leech Seed, and blows away Spikes.
- Rock BlastrockPhysical25 BP90% acc10 PPHits 2-5 times in one turn.
- ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
- Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- TwineedlebugPhysical25 BP100% acc20 PPHits twice in the same turn. Has a chance to poison the target.
- Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
TM/HM21
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
- ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- ExplosionnormalPhysical250 BP100% acc5 PPUser faints.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
Appears in — 24 games
- red green japan
- blue japan
- Red / Blue
- Yellow
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Let's Go Pikachu / Eevee
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet