Skip to content

Pokédex

Sign in

Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Shellder sprite

#0090

Shellder

water0.3 m · 4.0 kg

Base stats 305 total

HP
30
Atk
65
Def
100
SpA
45
SpD
25
Spe
40

Abilities

  • Shell Armor
  • Skill Link
  • Overcoat hidden

Learnset

What Shellder learns in Sword / Shield. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level14

  • 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 4WithdrawwaterStatus40 PPRaises the user’s Defense by one stage.
  • 8Ice ShardicePhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
  • 12LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 16WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
  • 20SupersonicnormalStatus55% acc20 PPConfuses the target.
  • 24Aurora BeamiceSpecial65 BP100% acc20 PPHas a chance to lower the target’s Attack by one stage.
  • 28ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • 32Razor ShellwaterPhysical75 BP95% acc10 PPHas a chance to lower the target’s Defense by one stage.
  • 36Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
  • 40Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • 44Shell SmashnormalStatus15 PPRaises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
  • 48Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.

Egg4

  • Aqua RingwaterStatus20 PPRestores 1/16 of the user’s max HP each turn.
  • Bubble BeamwaterSpecial65 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
  • Life DewwaterStatus10 PPThe user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
  • Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.

TM/HM31

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • AvalancheicePhysical60 BP100% acc10 PPInflicts double damage if the user takes damage before attacking this turn.
  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • BrinewaterSpecial65 BP100% acc10 PPHas double power against Pokémon that have less than half their max HP remaining.
  • DivewaterPhysical80 BP100% acc10 PPUser dives underwater, dodging all attacks, and hits next turn.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
  • Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • Icicle SpearicePhysical25 BP100% acc30 PPHits 2-5 times in one turn.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
  • LiquidationwaterPhysical85 BP100% acc10 PPHas a chance to lower the target’s Defense by one stage.
  • Mud ShotgroundSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • Razor ShellwaterPhysical75 BP95% acc10 PPHas a chance to lower the target’s Defense by one stage.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Rock BlastrockPhysical25 BP90% acc10 PPHits 2-5 times in one turn.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
  • Self DestructnormalPhysical200 BP100% acc5 PPUser faints.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • Tri AttacknormalSpecial80 BP100% acc10 PPHas a chance to burn, freeze, or paralyze the target.
  • WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Appears in 24 games

  • red green japan
  • blue japan
  • Red / Blue
  • Yellow
  • Gold / Silver
  • Crystal
  • Ruby / Sapphire
  • Emerald
  • Colosseum
  • XD
  • FireRed / LeafGreen
  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Let's Go Pikachu / Eevee
  • Sword / Shield
  • Brilliant Diamond / Shining Pearl
  • Scarlet / Violet