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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Charcadet sprite

#0935

Charcadet

fire0.6 m · 10.5 kg

Base stats 255 total

HP
40
Atk
50
Def
40
SpA
50
SpD
40
Spe
35

Abilities

  • Flash Fire
  • Flame Body hidden

Learnset

What Charcadet learns in Scarlet / Violet. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level10

  • 1AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
  • 1EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
  • 1LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
  • 8Clear SmogpoisonSpecial50 BP15 PPRemoves all of the target’s stat modifiers.
  • 12Fire SpinfireSpecial35 BP85% acc15 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
  • 16Will O WispfireStatus85% acc15 PPBurns the target.
  • 20Night ShadeghostSpecial100% acc15 PPInflicts damage equal to the user’s level.
  • 24Flame ChargefirePhysical50 BP100% acc20 PPInflicts regular damage. Raises the user’s Speed by one stage.
  • 28IncineratefireSpecial60 BP100% acc15 PPDestroys the target’s held berry.
  • 32Lava PlumefireSpecial80 BP100% acc15 PPHas a chance to burn the target.

Egg3

  • Destiny BondghostStatus5 PPIf the user faints this turn, the target automatically will, too.
  • DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
  • SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.

TM/HM20

  • Confuse RayghostStatus100% acc10 PPConfuses the target.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
  • Fire SpinfireSpecial35 BP85% acc15 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
  • Flame ChargefirePhysical50 BP100% acc20 PPInflicts regular damage. Raises the user’s Speed by one stage.
  • FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
  • Flare BlitzfirePhysical120 BP100% acc15 PPUser takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
  • Heat WavefireSpecial95 BP90% acc10 PPHas a chance to burn the target.
  • Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • Night ShadeghostSpecial100% acc15 PPInflicts damage equal to the user’s level.
  • OverheatfireSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SpiteghostStatus100% acc10 PPLowers the PP of the target’s last used move by 4.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
  • Will O WispfireStatus85% acc15 PPBurns the target.

Appears in 1 games

  • Scarlet / Violet