#0942
Maschiff
dark0.5 m · 16.0 kg
Base stats — 340 total
- HP
- 60
- Atk
- 78
- Def
- 60
- SpA
- 40
- SpD
- 51
- Spe
- 51
Abilities
- Intimidate
- Run Away
- Stakeout hidden
Learnset
Showing Scarlet / Violet — pick a game to switch.
Level15
- 1LeernormalStatus100% acc30 PPLowers the target’s Defense by one stage.
- 1Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 4LickghostPhysical30 BP100% acc30 PPHas a chance to paralyze the target.
- 7SnarldarkSpecial55 BP95% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
- 10Hone ClawsdarkStatus15 PPRaises the user’s Attack and accuracy by one stage.
- 14BitedarkPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
- 18RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
- 22HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- 26PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- 31CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- 35SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- 39ReversalfightingPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- 43Jaw LockdarkPhysical80 BP100% acc10 PPPrevents you and the target from switching out.
- 49Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
Egg4
- Destiny BondghostStatus5 PPIf the user faints this turn, the target automatically will, too.
- EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
- Play RoughfairyPhysical90 BP90% acc10 PPHas a chance to lower the target’s Attack by one stage.
- RetaliatenormalPhysical70 BP100% acc5 PPHas double power if a friendly Pokémon fainted last turn.
TM/HM32
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
- CrunchdarkPhysical80 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- Fire FangfirePhysical65 BP95% acc15 PPHas a chance to burn the target and a chance to make the target flinch.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- Ice FangicePhysical65 BP95% acc15 PPHas a chance to freeze the target and a chance to make the target flinch.
- Lash OutdarkPhysical75 BP100% acc5 PPInflicts regular damage with no additional effect.
- Play RoughfairyPhysical90 BP90% acc10 PPHas a chance to lower the target’s Attack by one stage.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psychic FangspsychicPhysical85 BP100% acc10 PPDestroys Reflect and Light Screen.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReversalfightingPhysical100% acc15 PPInflicts more damage when the user has less HP remaining, with a maximum of 200 power.
- RoarnormalStatus20 PPImmediately ends wild battles. Forces trainers to switch Pokémon.
- Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SnarldarkSpecial55 BP95% acc15 PPHas a chance to lower the target’s Special Attack by one stage.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- Thunder FangelectricPhysical65 BP95% acc15 PPHas a chance to paralyze the target and a chance to make the target flinch.
- TrailblazegrassPhysical50 BP100% acc20 PPThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Appears in — 1 games
- Scarlet / Violet