Skip to content

Pokédex

Sign in

Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Finizen sprite

#0963

Finizen

water1.3 m · 60.2 kg

Base stats 315 total

HP
70
Atk
45
Def
40
SpA
45
SpD
40
Spe
75

Abilities

  • Water Veil

Learnset

Showing Scarlet / Violetpick a game to switch.

Level13

  • 1SupersonicnormalStatus55% acc20 PPConfuses the target.
  • 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 7AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
  • 10Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
  • 13Aqua JetwaterPhysical40 BP100% acc20 PPInflicts regular damage with no additional effect.
  • 17Double HitnormalPhysical35 BP90% acc10 PPHits twice in one turn.
  • 21DivewaterPhysical80 BP100% acc10 PPUser dives underwater, dodging all attacks, and hits next turn.
  • 25CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
  • 29AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
  • 34EncorenormalStatus100% acc5 PPForces the target to repeat its last used move every turn for 2 to 6 turns.
  • 39Aqua TailwaterPhysical90 BP90% acc10 PPInflicts regular damage with no additional effect.
  • 44MisticeStatus30 PPProtects the user’s stats from being changed by enemy moves.
  • 50Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.

Egg5

  • BoomburstnormalSpecial140 BP100% acc10 PPInflicts regular damage.
  • BounceflyingPhysical85 BP85% acc5 PPUser bounces high into the air, dodging all attacks, and hits next turn.
  • CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
  • HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • TicklenormalStatus100% acc20 PPLowers the target’s Attack and Defense by one stage.

TM/HM31

  • AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
  • AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
  • Chilling WaterwaterSpecial50 BP100% acc20 PPThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
  • Disarming VoicefairySpecial40 BP15 PPNever misses.
  • Draining KissfairySpecial50 BP100% acc10 PPDrains 75% of the damage inflicted to heal the user.
  • EncorenormalStatus100% acc5 PPForces the target to repeat its last used move every turn for 2 to 6 turns.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
  • HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • LiquidationwaterPhysical85 BP100% acc10 PPHas a chance to lower the target’s Defense by one stage.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
  • Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
  • WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
  • Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.

Appears in 1 games

  • Scarlet / Violet