Skip to content

Pokédex

Sign in
Finizen sprite

#0963

Finizen

water1.3 m · 60.2 kg

Base stats 315 total

HP
70
Atk
45
Def
40
SpA
45
SpD
40
Spe
75

Abilities

  • Water Veil

Learnset

Showing Scarlet / VioletFinizen doesn't appear in Blaze Black / Volt White.

Level13

  • 1SupersonicnormalStatus55% acc20 PPConfuses the target.
  • 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
  • 7AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
  • 10Focus EnergynormalStatus30 PPIncreases the user’s chance to score a critical hit.
  • 13Aqua JetwaterPhysical40 BP100% acc20 PPInflicts regular damage with no additional effect.
  • 17Double HitnormalPhysical35 BP90% acc10 PPHits twice in one turn.
  • 21DivewaterPhysical80 BP100% acc10 PPUser dives underwater, dodging all attacks, and hits next turn.
  • 25CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
  • 29AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
  • 34EncorenormalStatus100% acc5 PPForces the target to repeat its last used move every turn for 2 to 6 turns.
  • 39Aqua TailwaterPhysical90 BP90% acc10 PPInflicts regular damage with no additional effect.
  • 44MisticeStatus30 PPProtects the user’s stats from being changed by enemy moves.
  • 50Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.

Egg5

  • BoomburstnormalSpecial140 BP100% acc10 PPInflicts regular damage.
  • BounceflyingPhysical85 BP85% acc5 PPUser bounces high into the air, dodging all attacks, and hits next turn.
  • CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
  • HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • TicklenormalStatus100% acc20 PPLowers the target’s Attack and Defense by one stage.

TM/HM31

  • AcrobaticsflyingPhysical55 BP100% acc15 PPHas double power if the user has no held item.
  • AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
  • Chilling WaterwaterSpecial50 BP100% acc20 PPThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
  • Disarming VoicefairySpecial40 BP15 PPNever misses.
  • Draining KissfairySpecial50 BP100% acc10 PPDrains 75% of the damage inflicted to heal the user.
  • EncorenormalStatus100% acc5 PPForces the target to repeat its last used move every turn for 2 to 6 turns.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
  • HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
  • LiquidationwaterPhysical85 BP100% acc10 PPHas a chance to lower the target’s Defense by one stage.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
  • Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
  • WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
  • Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.

Appears in 1 games

Click a game to see the learnset as it works there; click again to go back to the latest.