#0965
Varoom
steelpoison1.0 m · 35.0 kg
Base stats — 300 total
- HP
- 45
- Atk
- 70
- Def
- 63
- SpA
- 30
- SpD
- 45
- Spe
- 47
Abilities
- Overcoat
- Slow Start hidden
Learnset
Showing Scarlet / Violet — pick a game to switch.
Level15
- 1LickghostPhysical30 BP100% acc30 PPHas a chance to paralyze the target.
- 1Poison GaspoisonStatus90% acc40 PPPoisons the target.
- 4SmogpoisonSpecial30 BP70% acc20 PPHas a chance to poison the target.
- 7TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- 10AssurancedarkPhysical60 BP100% acc10 PPPower is doubled if the target has already received damage this turn.
- 13SludgepoisonSpecial65 BP100% acc20 PPHas a chance to poison the target.
- 17Gyro BallsteelPhysical100% acc5 PPPower raises when the user has lower Speed, up to a maximum of 150.
- 21HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- 25ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
- 28Iron HeadsteelPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
- 32SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- 36Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
- 41UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
- 46Spin OutsteelPhysical100 BP100% acc5 PPThe user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.
- 50Gunk ShotpoisonPhysical120 BP80% acc5 PPHas a chance to poison the target.
Egg5
- HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
- Parting ShotdarkStatus100% acc20 PPLowers all targets’ Attack and Special Attack by one stage. Makes the user switch out.
- Self DestructnormalPhysical200 BP100% acc5 PPUser faints.
- TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
TM/HM34
- Acid SpraypoisonSpecial40 BP100% acc20 PPLowers the target’s Special Defense by two stages.
- Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
- BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
- CurseghostStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
- Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Flash CannonsteelSpecial80 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- Gunk ShotpoisonPhysical120 BP80% acc5 PPHas a chance to poison the target.
- Gyro BallsteelPhysical100% acc5 PPPower raises when the user has lower Speed, up to a maximum of 150.
- HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
- Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
- Iron HeadsteelPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
- Metal SoundsteelStatus85% acc40 PPLowers the target’s Special Defense by two stages.
- Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
- Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- Sludge WavepoisonSpecial95 BP100% acc10 PPHas a chance to poison the target.
- Steel BeamsteelSpecial140 BP95% acc5 PPInflicts damage, and the user takes damage equal to half of its max HP, rounded up.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- Toxic SpikespoisonStatus20 PPScatters poisoned spikes, poisoning opposing Pokémon that switch in.
- UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
- VenoshockpoisonSpecial65 BP100% acc10 PPInflicts double damage if the target is Poisoned.
- Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.
Appears in — 1 games
- Scarlet / Violet