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Varoom sprite

#0965

Varoom

steelpoison1.0 m · 35.0 kg

Base stats 300 total

HP
45
Atk
70
Def
63
SpA
30
SpD
45
Spe
47

Abilities

  • Overcoat
  • Slow Start hidden

Learnset

Showing Scarlet / VioletVaroom doesn't appear in Blaze Black / Volt White.

Level15

  • 1LickghostPhysical30 BP100% acc30 PPHas a chance to paralyze the target.
  • 1Poison GaspoisonStatus90% acc40 PPPoisons the target.
  • 4SmogpoisonSpecial30 BP70% acc20 PPHas a chance to poison the target.
  • 7TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
  • 10AssurancedarkPhysical60 BP100% acc10 PPPower is doubled if the target has already received damage this turn.
  • 13SludgepoisonSpecial65 BP100% acc20 PPHas a chance to poison the target.
  • 17Gyro BallsteelPhysical100% acc5 PPPower raises when the user has lower Speed, up to a maximum of 150.
  • 21HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • 25ScreechnormalStatus85% acc40 PPLowers the target’s Defense by two stages.
  • 28Iron HeadsteelPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
  • 32SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • 36Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
  • 41UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
  • 46Spin OutsteelPhysical100 BP100% acc5 PPThe user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.
  • 50Gunk ShotpoisonPhysical120 BP80% acc5 PPHas a chance to poison the target.

Egg5

  • HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • Parting ShotdarkStatus100% acc20 PPLowers all targets’ Attack and Special Attack by one stage. Makes the user switch out.
  • Self DestructnormalPhysical200 BP100% acc5 PPUser faints.
  • TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

TM/HM34

  • Acid SpraypoisonSpecial40 BP100% acc20 PPLowers the target’s Special Defense by two stages.
  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • BulldozegroundPhysical60 BP100% acc20 PPHas a chance to lower the target’s Speed by one stage.
  • CurseghostStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Flash CannonsteelSpecial80 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • Gunk ShotpoisonPhysical120 BP80% acc5 PPHas a chance to poison the target.
  • Gyro BallsteelPhysical100% acc5 PPPower raises when the user has lower Speed, up to a maximum of 150.
  • HazeiceStatus30 PPResets all Pokémon’s stats, accuracy, and evasion.
  • Iron DefensesteelStatus15 PPRaises the user’s Defense by two stages.
  • Iron HeadsteelPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
  • Metal SoundsteelStatus85% acc40 PPLowers the target’s Special Defense by two stages.
  • Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
  • SandstormrockStatus10 PPChanges the weather to a sandstorm for five turns.
  • Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
  • Sludge WavepoisonSpecial95 BP100% acc10 PPHas a chance to poison the target.
  • Steel BeamsteelSpecial140 BP95% acc5 PPInflicts damage, and the user takes damage equal to half of its max HP, rounded up.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
  • Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
  • ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • Toxic SpikespoisonStatus20 PPScatters poisoned spikes, poisoning opposing Pokémon that switch in.
  • UproarnormalSpecial90 BP100% acc10 PPForced to use this move for several turns. Pokémon cannot fall asleep in that time.
  • VenoshockpoisonSpecial65 BP100% acc10 PPInflicts double damage if the target is Poisoned.
  • Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.

Appears in 1 games

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