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Drowzee sprite

#0096

Drowzee

psychic1.0 m · 32.4 kg

Base stats 328 total

HP
60
Atk
48
Def
45
SpA
43
SpD
90
Spe
42

Abilities

  • Insomnia
  • Forewarn
  • Inner Focus hidden

Learnset

What Drowzee learns in Red / Blue. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Blue Kaizo's docs are the authority on exact numbers.

Level8

  • 1HypnosispsychicStatus60% acc20 PPPuts the target to sleep.
  • 1PoundnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 12DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
  • 17ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
  • 24HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • 29Poison GaspoisonStatus90% acc40 PPPoisons the target.
  • 32PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • 37MeditatepsychicStatus40 PPRaises the user’s Attack by one stage.

TM/HM25

  • BidenormalPhysical10 PPUser waits for two turns, then hits back for twice the damage it took.
  • Body SlamnormalPhysical85 BP100% acc15 PPHas a chance to paralyze the target.
  • CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
  • Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
  • FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • Mega KicknormalPhysical120 BP75% acc5 PPInflicts regular damage with no additional effect.
  • Mega PunchnormalPhysical80 BP85% acc20 PPInflicts regular damage with no additional effect.
  • MetronomenormalStatus10 PPRandomly selects and uses any move in the game.
  • MimicnormalStatus10 PPCopies the target’s last used move.
  • PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • PsywavepsychicSpecial100% acc15 PPInflicts damage between 50% and 150% of the user’s level.
  • RagenormalPhysical20 BP100% acc20 PPIf the user is hit after using this move, its Attack rises by one stage.
  • ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • Seismic TossfightingPhysical100% acc20 PPInflicts damage equal to the user’s level.
  • Skull BashnormalPhysical130 BP100% acc10 PPRaises the user’s Defense by one stage. User charges for one turn before attacking.
  • SubmissionfightingPhysical80 BP80% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • TeleportpsychicStatus20 PPImmediately ends wild battles. No effect otherwise.
  • Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • Tri AttacknormalSpecial80 BP100% acc10 PPHas a chance to burn, freeze, or paralyze the target.

Appears in 23 games

Click a game to see the learnset as it works there; click again to go back to the latest.