#0096
Drowzee
psychic1.0 m · 32.4 kg
Base stats — 328 total
- HP
- 60
- Atk
- 48
- Def
- 45
- SpA
- 43
- SpD
- 90
- Spe
- 42
Abilities
- Insomnia
- Forewarn
- Inner Focus hidden
Learnset
What Drowzee learns in X / Y. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level17
- 1HypnosispsychicStatus60% acc20 PPPuts the target to sleep.
- 1PoundnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 5DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
- 9ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
- 13HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- 17Poison GaspoisonStatus90% acc40 PPPoisons the target.
- 21MeditatepsychicStatus40 PPRaises the user’s Attack by one stage.
- 25PsybeampsychicSpecial65 BP100% acc20 PPHas a chance to confuse the target.
- 29HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- 33Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- 37SynchronoisepsychicSpecial120 BP100% acc10 PPHits any Pokémon that shares a type with the user.
- 41Zen HeadbuttpsychicPhysical80 BP90% acc15 PPHas a chance to make the target flinch.
- 45SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- 49PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- 53Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- 57PsyshockpsychicSpecial80 BP100% acc10 PPInflicts damage based on the target’s Defense, not Special Defense.
- 61Future SightpsychicSpecial120 BP100% acc10 PPHits the target two turns later.
Egg12
- AssistnormalStatus20 PPRandomly selects and uses one of the trainer’s other Pokémon’s moves.
- BarrierpsychicStatus20 PPRaises the user’s Defense by two stages.
- Fire PunchfirePhysical75 BP100% acc15 PPHas a chance to burn the target.
- FlatterdarkStatus100% acc15 PPRaises the target’s Special Attack by one stage and confuses the target.
- Guard SwappsychicStatus10 PPUser swaps Defense and Special Defense changes with the target.
- Ice PunchicePhysical75 BP100% acc15 PPHas a chance to freeze the target.
- Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- Psycho CutpsychicPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
- Role PlaypsychicStatus10 PPCopies the target’s ability.
- Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
- Skill SwappsychicStatus10 PPUser and target swap abilities.
- Thunder PunchelectricPhysical75 BP100% acc15 PPHas a chance to paralyze the target.
TM/HM37
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- ConfidenormalStatus20 PPLowers the target’s Special Attack by one stage.
- Dazzling GleamfairySpecial80 BP100% acc10 PPInflicts regular damage with no additional effect.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- Low SweepfightingPhysical65 BP100% acc20 PPLowers the target’s Speed by one stage.
- Power Up PunchfightingPhysical40 BP100% acc20 PPRaises the user’s Attack by one stage after inflicting damage.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- PsyshockpsychicSpecial80 BP100% acc10 PPInflicts damage based on the target’s Defense, not Special Defense.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- Thunder WaveelectricStatus100% acc20 PPParalyzes the target.
- TormentdarkStatus100% acc15 PPPrevents the target from using the same move twice in a row.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- Trick RoompsychicStatus5 PPFor five turns, slower Pokémon will act before faster Pokémon.
Appears in — 23 games
- red green japan
- blue japan
- Red / Blue
- Yellow
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Let's Go Pikachu / Eevee
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet