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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

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Colosseum

Gen 3 · Orre · GameCube · 2003 · Snag all 48 Shadow Pokémon

Generation
Gen 3
Goal
Snag all 48 Shadow Pokémon
Available dex
386 species
Bosses
5 in order

What it does to a run

  • There are no wild encounters — every catch is a Shadow Pokémon snagged from a trainer.
  • Every battle is a double battle, so wipes come two at a time.
  • Shadow Pokémon can't gain EXP until purified — your team is always behind the curve.
  • Missing a snag usually means that species is gone for the run; most rulesets treat a fled snag as a lost encounter.

Where runs die

  • Miror B.
  • Dakim's Entei fight
  • Evice's Slaking

Starters

The pick that decides your first gym.

The gauntlet

Open as splits →

The ace is the highest-level Pokémon on that team, and the cap is its level in the standard release — the number a Hardcore run caps at for that segment.

Trainers you have to beat in Colosseum, in order
StageTrainerTypeAceCap
Cipher AdminMiror B.mixedLudicolo
Cipher AdminDakimfightinggroundEntei
Cipher AdminVenusmixedSuicune
Cipher AdminEinmixedRaikou
FinaleEvicemixedSlaking

No level caps recorded for this game — set your own from the ace you're about to face.

On RunLocke

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Open the Colosseum hubStart a Colosseum runBrowse the Colosseum dex

Request game docs

Missing a hack, thin notes, or a better source of truth? Send a request and attach Google Docs or Sheets — it posts to the Discord feedback channel.