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Crystal

Gen 2 · Johto & Kanto · Game Boy Color · 2000 · 16 badges

Generation
Gen 2
Goal
16 badges
Available dex
251 species
Bosses
22 in order

What it does to a run

  • Same curve as G/S with a rebuilt Suicune plot and move tutors.
  • First game with a female protagonist option.
  • Day/night tables matter for dupes clause — one route is effectively two encounter lists.

Where runs die

  • Whitney's Miltank
  • Clair's Kingdra
  • Red at Mt. Silver

Starters

The pick that decides your first gym.

The gauntlet

Open as splits →

Same line-up as Gold / Silver.

Trainers you have to beat in Crystal, in order
StageTrainerTypeAceCap
Gym 1FalknerflyingPidgeottoLv9
Gym 2BugsybugScytherLv14
Gym 3WhitneynormalMiltankLv18
Gym 4MortyghostGengarLv25
Gym 5ChuckfightingPoliwrathLv30
Gym 6JasminesteelSteelixLv35
Gym 7PryceicePiloswineLv31
Gym 8ClairdragonKingdraLv40
Elite FourWillpsychicXatuLv41
Elite FourKogapoisonCrobatLv44
Elite FourBrunofightingMachampLv46
Elite FourKarendarkHoundoomLv47
ChampionLancedragonDragoniteLv50
Kanto 1BrockrockOnix—
Kanto 2MistywaterStarmie—
Kanto 3Lt. SurgeelectricRaichu—
Kanto 4ErikagrassBellossom—
Kanto 5JaninepoisonVenomoth—
Kanto 6SabrinapsychicAlakazam—
Kanto 7BlainefireMagcargo—
Kanto 8BluemixedArcanineLv58
PostgameRedmixedPikachuLv81

On RunLocke

2 runs logged · 2 completed · 100% clear rate

Open the Crystal hubStart a Crystal runBrowse the Crystal dex

Request game docs

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