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Diamond / Pearl

Gen 4 · Sinnoh · Nintendo DS · 2006 · 8 badges

Generation
Gen 4
Goal
8 badges
Available dex
493 species
Bosses
13 in order

What it does to a run

  • The physical/special split lands here — old sets stop reading the way they used to.
  • Pre-National-Dex Sinnoh is short on Fire types; Ponyta is effectively it.
  • Battles and menus are slow, which adds up over a long run.

Where runs die

  • Roark, if you picked Chimchar
  • Fantina
  • Cynthia's Garchomp and Spiritomb

Starters

The pick that decides your first gym.

The gauntlet

Open as splits →

The ace is the highest-level Pokémon on that team, and the cap is its level in the standard release — the number a Hardcore run caps at for that segment.

Trainers you have to beat in Diamond / Pearl, in order
StageTrainerTypeAceCap
Gym 1RoarkrockCranidosLv14
Gym 2GardeniagrassRoseradeLv22
Gym 3MaylenefightingLucarioLv30
Gym 4Crasher WakewaterFloatzelLv30
Gym 5FantinaghostMismagiusLv36
Gym 6ByronsteelBastiodonLv39
Gym 7CandiceiceAbomasnowLv42
Gym 8VolknerelectricLuxrayLv48
Elite FourAaronbugDrapionLv53
Elite FourBerthagroundHippowdonLv55
Elite FourFlintfireInfernapeLv57
Elite FourLucianpsychicBronzongLv59
ChampionCynthiamixedGarchompLv62

On RunLocke

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Open the Diamond / Pearl hubStart a Diamond / Pearl runBrowse the Diamond / Pearl dex

Request game docs

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